Thursday, December 19, 2019

end of 2019

Didn't really play that many otome games this year, which was probably a good thing.
Variable barricade was alright... but Kenka bancho otome 2? oof the sequel we didn't need but got anyway.
Had plans to read shinigami to shojo and Gunka wo Haita Neko but decided to take a break instead
and wait for 2020. Aksys picked up some otome too like Piofiore and looks like Collar x Malice
will come to switch along with the FD which is nice. Piofiore might not be for everyone tho.

I plan to pick up Harukanaru toki no naka de 7 when it was first revealed the quality
of the art was a bit flat maybe Mizuno is just overworked or something.
Same.
 You can see more of that art linked below... some look fine but a bit??? 
 Thankfully the ingame sprites and CG don't look like that at all.
Basically me in 2019.
Harutoki 7 shows promise, looks like they're going back to a setting like 3,4 or 5.
I liked 6 a lot but its sequel was very... meh and just made a mess of things
3 might be my favorite, still got to finish 1 but the novelty isn't there because
I watched the anime so most of the surprises I already know and it already had a simple plot.
 Ack maybe I should just do it for Yasuaki. >_<

 I also got my eyes on Olympia Soiree as well, the art is very pretty I hope the story hold up to that...
knowing otomate there's a chance it won't but I like how they have slowed down with games lately.
Probably because of the move to the switch eh we'll see, best not going to expect too much.

In other news...
 Takuyo has risen from the dead and is making himehibi 3 and Koi no Hana Saku Hyakkaen for the switch!
Didn't expect that at all... after Sweet clown they've mostly been porting their old games to the vita.
I might end up giving Koisaku a shot, I am in the mood for something light-hearted
though I hope it isn't that dramatic, knowing Takuyo they hardly false advertise their games.
Getsuei no kusari seemed grim and we got grim, Himehibi was light-hearted/comedy so we got just that.

2020 looks promising i'll just not play as many as before which is better for my wallet too haha.
Same goes for RPG's too i'll just pick up what interest me the most, I played a bit
of FE3H as well never played FE before but its nice.
I'll just go at my own pace from here on out, only picking up the games that seem like a good time
to me which with otomate is already hard cuz they always try to slip in some crazy trope
and that could ruin the whole game and/or give bad aftertaste.
 CoughVariable Barricade's last routeCough
Jokes aside atleast Variable barricade made it funny.

Thursday, June 13, 2019

Variable Barricade - Review

 Genre: Otome Visual Novel. 
Developer/publisher: Otomate
Platform: PSV.
Official Site:
Release date: 2019-04-04

Oh baby... the wait is over, or maybe they announced this game way too early.
Pretty art, an interesting set up but will that hold up? only one way to find out!
Its from the creator of Wand of Fortune and Reine des fleurs... both are titles
that are known to make the player suffer. Sigh~ but VariBarri wasn't that bad
didn't enjoy the overall game / cast as much as WoF though.
The protagonist here however is fully voiced! a big plus as it breathes so much more life
into them but I suppose even unvoiced have perks.

OP MOVIE




Okay, what is this about?

Hibari our heroine is pretty much a perfect ojou-sama and then one day is forced
to pick a candidate for marriage from four potential suitors who literally throw themselves
at her for that reason. Needless to say our heroine says no but hahaha... this is all a plot
by a her old man and even if Hibari says I can find me a man on my own he's like lol.
This is so dumb I CAN BARELY HOLD MYSELF but atleast Hibari's great
and it turns out she's going to have to pick one or she'll just have to marry someone he chooses.
Now she has to live in an an apartment along with these guys... they all want Hibari so much
it like she's living the otome gamer life! but... then Hibari has a nightmare they're just
after the money of her family etc and it sorta gets a little dark from my point of view.
Either way Hibari wants none of this... but still has to roll with it.
If I had to be very honest the most annoying one out of the four would be Ichiya...
I mean what kind of normal person would believe such over the top lovey dovey behavior
of someone whom you don't even know personally? I know I know there are people
out there that come on strong but this is a little much, and personally those who
come on strong early on are to be wary of so Ichiya has way too many cringe moments
not that the others are completely green either. >_> the only sane one is Hibari
and tbh who wouldn't want her she's literally perfect but even so she still has some issues.
Tsugumi was a great BFF to Hibari I could appreciate her love for romance but it got a little meta
with the whole its almost like an otome game! thing can't tell if good or bad...

Pro's
- Light-hearted and funny.
- Art
- Charming music.
- Voiced heroine/protag

Con's
- Drama; best not take it too seriously also kind of a drag.
- System is simple but presented in an awful way.

System... its pretty simple there's common route / flowchart and its easily
seen when one has finished a chapter, much oversight and no annoying
minigame to be seen, if you get far enough you can enter the personal stories/routes
but the seem split into parts like Ichiya 1, Taiga 1 etc you're forced to do everyones
part 1, as its part of the common route this is to help decide your fiance.
There is some sort of minigame but its hard to explain and tbh doesn't fit in well
depending on choices the guys weapon becomes stronger to break the barricade to the heroine
and other choice strengthens the heroines barricade...  watching the sequence in question
is kinda funny but doesn't make sense as when he succeeds Hibari is suddenly
 able to give Ichiya a peck on the cheek, seems to be more a battle of wills.
I think the barricade battle thing doesn't make sense visually it literally looks
like the guy is destroying boundaries in the form of a fence with a sword which gets
stronger or remains weak dependant on your choice, I didn't find this funny
and honestly it could be done without, though I admit the art did look cute.
They could have just kept it simple with choices but alas... they wanted something extra.
Then there's RABI which you have to set to different location to unlock extra event
that are in no way important to the plot, still don't know if you had to view them or not
and you can view them later from the gallery can suggest to just focus on the main story first
then again reading them later might be bad so might be better to read it as it appears.
There's also WHIS the APP the characters message each other with only a few have a choice
and the rest is just banter after an event. All this is awful to explain, its actually quite straight
forward. Since this from the team behind wand of fortune and reine des fleurs so one shouldn't be
surprised at how the game flows atleast this time there's no RNG like in WoF so consider
yourself blessed. The flowchart is simple and easy to see what is going on but uh
once again the general flow is to straight-forward to have this laid out for you?
sometimes the way you unlock stuff is still a straight vn something tells me they had
something else in mind but due to change of seiyuus they had to change things.
Well enough about sytem because it is quite simple some of the mini event you unlock
from RABI are funny some others weren't worth it.
Now for a good thing, you don't need a guide if you want the love ending for that guy
just let him destroy the barricade, for the other simple don't make him too strong
but if you do that to early into route its a premature bad end so you gotta balance.

A QUEEN
After finishing all routes I have to say... boy is this a hit or miss!
Either way without spoilers its an alright otome, in fact its funny like legit I cannot count
the amount of times I laughed out loud/snorted at the dialogue... sadly most of this
was in the common route, the latter half of the routes was mostly filled with drama
only a few route was balanced enough for me to enjoy it. >_>
Too bad the barricade breaking was in bad taste for me... the whole game is kinda like
trying to love someone just to proof yourself to your old man who most of the time
just laughs it off when the drama is over like what the hell is he thinking?
which is all explained in the true route.... you want to take it seriously but also not.
Hibari was so great at speaking her mind and being assertive, she really is a Queen
buuut she still is a girl and not perfect nor her suitors. That aside I had a good time
which is more important than plot which is very straight-forward and focus on character
but definitely seems to be more to it all which kept me hooked
to get to the true end which gave us things we didn't really want but got anyway.

The story is there but don't come here for a well thought out plot cuz it ain't that and the
drama could drag but nothing too heavy. If I had any complaints its more the flowchart
not making sense with its arrows making it seem like you don't need some events but
have to view them anyway to proceed considering the team behind this I AM NOT SURPRISED.
Game still balances the common/individual part very well but all the short
chapters made me quick to drop it for the day when it really isn't that long at all.
Overall its not short nor too long, it has some value.
This is more or less a VN about the protagonist/heroine and guy realizing what he/she wants
the most through the interaction whether or not a route was for you will depend...
I found Ichiya to be very typical and the drama was probably right out of a shojo manga.
Shion... was akin to a soap opera, Taiga was more like a love comedy(my favorite)
and Nayuta was just painful it hurrrts, didn't help Shion/Nayuta it just dragged itself on
or maybe I just didn't like the characters at all, atleast Nayuta I could like by the end of it.
Variable Barricade is fun but nothing much else, light-hearted drama but not too dark
the bad ends were surprisingly disappointing just like the guys themselves lmao.
TL;DR you have to show you're a woman who can make choices for herself
or else get stuck with some guy your old man marries you to for business. >_>
Yeah that is literally the whole point of this marriage thing... play order is not necessary
I can recommend the following though~ you can switch Nayuta and Taiga
if you want spice after Shion but its not going to matter, even better don't listen to me
and pick whoever you are interested in the first time
, Shion > Nayuta > Taiga > Ichiya > True.
Okay spoiler free rambles are over it was pretty good and while the guys may not
look it most of them do become likable over the course of the route, unlike
a certain otome game that makes you dislike them in other route (lol).
7.5/10 For Taiga, 5/10 for the rest.




Friday, April 12, 2019

Kenka Banchou Otome 2nd Rumble - Review

 Genre: Otome Visual Novel. 
Developer/publisher: Spike chunsoft/RED
Platform: PSV.
Release date: 2019-03-14

So after the original and its fd was a little bit of a success, Spike/RED decided to make another!
To be completely honest I never expected a sequel after the FD because even if some afters
had problems *hint Kirarin* it did wrap itself up in a nice way.
So as release nears all I could do was question it existence and hope for the best
as in that it retains what we all know and love about kenka bancho otome.
They're nice enough to recap some little events from the original thanks its been two years or so!

This also being my first otome of 2019 even tho I had tried to start panic palette
or continue ashen hawk but unfortunately no motivation~
I kept putting it off so here's to getting back in the otome spirit but this game...
this game made me kinda conflicted considering how rushed it is.


Pro's
Characters still have charm.
Art/Music still great as ever.
Kirarin's route is much better and I am not even biased (ok maybe I am).

Con's
It's basically season 2... idk if this is a good or bad thing btw.
Blatant bias for friend routes, otome route feel rushed/lacking.

Unfortunately they also decided to change the battle system its no longer like rythm game
but some sort of minigame where your buddies can support you. NEW and EXCITING but
HONESTLY IF IT AINT BROKE DON'T FIX! but imo it ain't that bad of a change.
That aside its easy to play but very mashy, atleast with easy mode if you can't be bothered
to play the minigame and just want a VN you can skip the battles and instant win.
Thanks spike chunsoft.
Either way, it was pretty fun in the beginning but ended up skipping after the 6th battle
and so nothing of value was lost I think my only real complaines is how
the kenka banchou otome games have such awful loading times, it runs on unity but boy!
I could go grab a drink and a snack while this baby starts up... >_>

So it basically continues after the first game where there is no romance and shenanigans continues
as in the next semester some guy named Sagara Tenma transfer into shisiku but he's no angel
and just as bad as the rest, I pity the meek principal who cannot even finish the welcome ceremony.
Nozomi's also here but whatever i'm still pissed at Kirarin for neglecting his otouto last game!
All the guys are just extra bro kinda like everyone loves you but not quite.
Otome sequels tend to be hit or miss for me because of this... like it gets annoying to have
a round two after certain events and most character love the protag from start but most are not
like that and here they're just bro's, ahem going through the common route
was a lot of fun, plenty of laughs here and there but on second play its not much of that
and its just get event flags and read skip till the route starts which is done in no time.
If I had to recommend any play order it would be:
 Kirarin > Mirako > Konparu / Totomaru > Houou > Tenma.
The first route was the most enjoyable to me and if a Kirarin fan
you may as well enjoy the game to the fullest this way, i'm not the biggest Kirarin
or Mirako fan but even I can approve of what I got and it was nice
unfortunately neither Konparu nor Totomaru could give me something that was better
than the original routes. Ow well its only fair they had a good one to begin with
don't get me started with Houou his was alright but a massive dejavu because
of the sameish reveals even the friend route with Tenma was more original...
speaking of I might have enjoyed the friend routes more than love especially Toto&Konpa's. >_>
Never wanted a sequel but at the very least it turned out to be a nice one (for the most part).
And that this ends my spoiler free impressions
Kenka Banchou otome 2nd rumble is a title that is sorely lacking in the otome department
but at the same time still manages to deliver what we all know and love.
It is by no means that terrible but overall it doesn't succeed its predecessor
or does anything that holds up to it which is just sad when it has less value overall
and thus I can only say it is an average sequel, it gives and takes... feels short and
it even feels as if its an apology for Kirarin's awful after story in the FD
because in this game his route fixes everything that went wrong
but you know what? no matter how nice this game was I do not even want a FD from this
because I cannot trust the writers anymore, halfed assed routes for some? check, blatant bias
for friend routes? check. Same flow of events despite new semester? check.
IDK but this sounds bad to me and somehow was still enjoyable...so I have mixed feels.
Maybe I am nagging too much but my score is very fair for a sequel who has less value than
the original, so basically SKIP THIS and go play the first game if you haven't
all of the routes there have so much more value than this rushed mess of a sequel.
In the end the comedy and characters are what held this game together for me
AND I LOVE IT FOR THAT but its really sad to see how rushed it is
and some routes especially the love route are anything but memorable.
7/10
''For what it is worth an enjoyable sequel, unfortunately it does little to surpass
its predecessor and in comparison is overall a very rushed experience.''