Showing posts with label Kawanishi Kengo. Show all posts
Showing posts with label Kawanishi Kengo. Show all posts

Monday, April 11, 2022

Birushana Senki ~Ichijuu no Kaze~ - review

 Genre:VN.
Developer/publisher: Otomate.
Platform: Switch.
Official Site: https://www.otomate.jp/birushana/fd/
VNDB: https://vndb.org/v32229
Release date: 2022-03-31.
 
Well its here! the FD to Birushana or Bilshana (depending on how you spell it).
I'm surprised it got a FD but it did do pretty well so its only natural.
I kinda did wonder if it was really needed or not... as release draw close but its better
than something never getting a FD... like Hana Oboro for example.

 Aside from the usual after stories the fd also has routes for some of
the side characters that only had mini routes in the original.
 
Pro's
- After stories are diverse and suit the characters.
- New routes give those characters plenty of substance.
- Gorgeous artwork.
 
Con's
- After's get less Cg's than the new routes...
 
The OP movie is pretty good, definitely the type i'd just let play.

Its just a standard VN, After stories don't have any choices and its mostly just chill
and fluff as you get to enjoy some time with your husbando.
New routes do have choices but cuz of the love catch its easy to tell which is the
best choice and thus making it easier to get both endings.

Right after I downloaded the game from the jpn eshop I dived into Benkei's route
and well I already was satisfied in the romance department! even if he was not my fav.
 
After's aren't that long either... I think the length was about two hours depending
on your reading speed. There's not much to work with so don't expect too much
except some fluff and wrapping up some loose ends, as well as some horniness?
some had it on the lvl of oh god just fuck already?!
As for the new routes... they do a pretty good job of giving those guys more substance!
they are like a full route in the original game so we get to spend plenty of time with them.
Before starting on this I wasn't that hyped for the new routes cuz I was fine with 
what we got in the original and there wasn't much to them except
Shigehira but Tsugunobu really grew on me and ugh he's now my best boi!
With this I think the content value of this game is pretty good and will last a bit unless you binge...

The new routes get more cg's than the afters which could be disappointing! for afters 
there were only 3/4 cg's (with variation) and one bonus with the guy in present day clothing.
The new routes also follow some of the general plot of the original because again its about
the genpei war, you can't expect them to suddenly make it about something else
which is good because it was consistent in making room for the new-old friends.
I think that in general something Birushana is good at is concistency, there's minimum holes
in its plot they might be there but once you did all it really did make sense.
Of course its not perfect... and there's definitely some problems but I really do love
this series and its cast, it was great to spend more time with them.

If I had to be really honest neither of the Satou brothers were particularly interesting
in terms of plot, Takatsuna was slightly more interesting cuz he's Yoritomo's retainer but don't do
these routes expected new and exciting plot revelations cuz that's not what they're here for.
They're basically here for another romance option... someone for Shana to be happy with
which was nice in its own way, personally I did enjoy spending time with Tsugunobu.

For play order I did want to try to alternate the afters with the new routes which was: 
Benkei >  Shungen > Tsugunobu > Tadanobu > Noritsune > Takatsuna >Yoritomo>Tomomori >Shigehira.
Anyway Birushana FD is a great treat for fans that want a little something extra
I wasn't disappointed with the additional romance for some of the guys cuz some of them needed it.
The stories are diverse and suit the characters, in that sense Birushana doesn't disappoint.
Maybe I am being too positive but if I like it, I like it. There's not much to complain about either
except maybe the CG count for the after stories but it seems they wanted to focus more on the
side characters new routes anyway its better to have quality over quantity and its not like
the after's were bad... I mean the guys getting hornier is a good thing no?
 
I could understand some people not giving two fucks about those guys having new routes but maybe
it will surprise you & you'll end up with a new best boi, i'm speaking from experience here.
So overall me thinks depending on what you're here for that this
is a pretty good FD to compliment the original!
 
PLEASE NOTE that from here on there will be spoilers both for the original game and this FD
as I will write a little about the after stories/new routes from this point onward, so if you plan
to play either the original game in english/jpn or this FD I recommend to stop reading here!!!
 
 
 

Friday, April 9, 2021

Lover pretend (otome game) - review

Genre: Otome/VN.
Developer/publisher: Otomate.
Platform: Switch.
Official Site: https://www.otomate.jp/lp/
VNDB: https://vndb.org/v22986
Release date: 25/03/21.
 
After the disappointment that was Ryza 2 and not much otome games coming out
I decided to get one of their newest release lover pretend a shot because
the premise seemed interesting and the art is gorgeous... AND it has an all-star seiyuu cast.
Other than that I had no real expectations...

Pro's
- Interesting story, unique character-focused routes.
- Likeable heroine.
- Art.
- Catchy BGM. 
- Light-hearted nothing too serious.

Con's
- Too many bad ends that don't add much of value.
- Some routes have loose ends that do not properly get resolved.
- The common route can get a tad repetitive by route 4.

 

Plot/characters
Chiyuki our heroine has two dreams on is to fulfill her deceased mom's dream to be a writer
the other to find her biological father whom she never met. The clues to him
seem to be in some script her mom wrote before she have birth.
Chiyuki thinks hmm maybe the people involved with my moms work may know something!
by some string of events beyond her control she finds herself cast in a drama herself
and has to pretend to fall in love while never really having done so.πŸ˜…
Actually this sounds like a recipe for disaster...
Most of the guys are all popular too so Chiyuki has to deal with some of their admirers/fans
oh well atleast there was some conflict so it wasn't boring at all.
I did like Chiyuki a lot though she her personality was great whether it was telling
Yukito to go buzz off or trying to keep her act together... she had off moments
but all in all she was pretty human! which might be why I liked her so much
she knew what she wanted and went for it, the poster boy Kazuma was great too
the best friend Chiyuki could have or maybe as a lover too? who knows... but his route
I wasn't a fan of it. Yukito was ok but his route was full of general idol bullshittery with him being
a massive flirt  but I gotta admit I was trash for him by the time it was over. (wait what...? yeah.)
TFW I find out i'm trash for yet another 2d man...
Harumi is gonna be a no from me as he's more like a little bro. UwU
Riku was fine in more ways than one... his route was quite entertaining
and out of all for me he was an easy favorite. Asagi is well okay I guess?
he's the only one I don't have a strong opinion of might've been cuz his route was rather short.

System
The director of WoF,Reine and VB gave us his newest masterpiece 'pretend time'
but atleast this system actually somewhat works with the story flow and whenever there's some
problematic situation Chiyuki has to pretend to get out of it or something like that.
This system is basically just an excuse for plot development and only a handful
actually involve pretending. In the routes of Riku and Yukito it was good. For Harumi it was
okay at best, in Kazuma it wasn't really necessary and in Asagi it was like pretending? what's that.
Like in the beginning Chiyuki pretending to know how to be a girlfriend to having to explain
she has a reason to be around Harumi was good or Riku trying to pretend to be lovers
for personal reasons. Well this is miles better than the RNG in WoF
or that weird barricade breaking system in variable barricade.
With it being similar to reine des fleur also means each guy has like 4 bad ends...😱
most are just fail ends and don't add much but atleast you get prompted to save
before it starts so its actually very forgiving, thank you otomate.
It does get tiring having to do all endings but good news! there's no need for CG completion
maybe personal satisfaction........ so you can always do it, I gave up after Yukito's.
Atleast there's the option to skip pretend times you've already done and min/max affection you gain from it which made it even much more bearable, wow otomate really learned from reine huh? (maybe)
 
This was MOSTLY a light-hearted otome game about the ups and downs in the acting world
without it being too deep it still managed to tell a decent but entertaining story
and with the exception of one route whatever drama there was in the routes
didn't feel like it was dragging it down too much. The heroine was proactive and sassy
which lead to some hilarious scenes, overall she was pretty great.
Depending on the route the title of the script she writes changes as well.
I want to add... that this games theme really is more or less about COMMUNICATION
the characters are not perfect they have flaws and it might require some understanding
Harumi is literally just a kid with a less than ideal family situation but was willing
to IMPROVE and GROW despite that, the heroine being understanding definitely helped
if you truly want a healthy relationship with anyone romantic or not it is important
to be there for someone even if they said mean things and IMO this otome game did really well
which out of all routes I had to pick Harumi as the example but they all pretty much came down to it.
I mean you could dump someone for it too and sometimes you'll have to throw in the towel
and someone might be beyond your help but that's not what a game should be about
even if something looks bad there is still hope. Afterall if you give up its all over.
 
The common route served its purpose in setting up the potential pair
it was neither too long or too short. It made it feel like this game was from years ago.πŸ˜‚
Story was good at slowly revealing more information and her fulfilling her dreams but of course
some was halted based on who you go for as the guys problems were more important.
This is one of those where certain information is locked into the hidden route.
Which leads to routes being more or less self-contained, Yukito, Harumi being the biggest
offenders and to some extend Riku but it felt they kinda blue balled that one.  Don't get me
started on Kazuma... Kaz... oh you cute but dumb boy! the route was cute and all but then
you get hit with PAIN that is like when a truck hits you that came out of nowhereπŸ˜“
idk it felt like the writer had a block and struggled trying to make something of it
because unlike the other routes the whole mood did a 180.
Either way none of the characters were terrible but the routes sure were... unique!
if any route managed to surprise me it was Harumi, his is the one that truly stands apart
from say Yukito or Riku. Kaz doesn't compare to any route if you do his you'll know why.
There were also a bunch of bonus scenarios you can read after you finish the routes
some with a extra cg others which was nice.

I think this otome is perfect if you're in the mood for something that has a solid cast with
a decent enough plot going on to keep you invested in it as a whole while you chase bishies.
Though that didn't stop it from some routes being less interesting as a whole
but i've played enough VN to know by now this is all too common.
Atleast the routes never bored me if anything I was a little lost at the direction of Harumi's route
both him and Yukito are probably the safest picks 1st play but it shouldn't matter much.
Lover Pretend had a better plot and more interesting routes than the last otome game I had played
which when looking back was quite barebones when compared to this game
it may have been more dramatic as well but hey its about acting? and much like
variable barricade these boys are far from perfect... all have their own issues.
The only thing that I think might be bad is the high amount of bad ends that don't have much of value
and making one important plot thread into a loose end that do not properly get resolved
till the final route which kinda makes sense buuut yeah a FD could fix this
but you can't always bet on that happening. At the very least all routes were enjoyable enough
that I could turn a blind eye to this. To be fair games like code:realize also did this...
so I do not make a big deal of it any more than needed.
All things considered, I didn't expect much and almost passed on it but managed to enjoy it anyway.
For what its worth this was a pretty okay otome game!
8,5/10

My play order: Yukito > Harumi > Riku > Kazuma > Asagi.
Which I thought was fine and the order doesn't matter that much might say Yukito or Harumi first
and no choice but to do Asagi last as he's locked till you do all.
 
That ends the non spoiler section, usual spoiler babbles after the jump.
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Monday, September 28, 2020

Bilshana Senki ~Genpei Hika Musou~ - Review

Genre: Otome visual novel.
Developer/publisher: Otomat/RED.
Platform: Nintendo Switch.
Official Site: https://www.otomate.jp/birushana/
VNDB: https://vndb.org/v22987
Release date: 2020-09-17
 
Bilshana or Birushana senki is an otome game set in the heian period's genpei war, since
I got nostalgic and remember a little of the time period thanks to harutoki 3 I decided to get it.
Also this game has a character voiced by Fukuyama Jun whom I don't hear a lot in
these days (I say as I just found out he apparently voiced a main char in Bustafellows).
That aside most of the main characters looked attractive one, of the love interest here
was a npc I disliked in harutoki 3 so there is a little bit of bias going in.
Also since this is another historic otome game its probably not for everyone.
 
Pro's
- Decent story, long but pacing alright. 
- Heroine is capable and also head-strong.
- Fun cast of characters.
- Art is beautiful, even side characters got sprites.
- Music is fitting, OP and ED theme is nice.
 
Con's
- Lot's of common scenes throughout.
- Decent amount of bad ends, confusing system.
 - screen dimming / switch going standby on automode.
- Random crash after returning to the main menu and opening flowchart.
 
 
The heroine of this game is Shana-ou, otherwise known as Minamoto no Yoshitsune
for the majority of the game she has to pretend to be a guy.
Knowing otomate this can go both ways but I had hope she would be both awesome and cute
wasn't disappointed she was pretty badass, also very stubborn!
Shana also has some weird power which makes her become a demon on the battlefield....
 
The pacing was alright, its not too slow and not too fast either and it being 
a historic fantasy it did get a bit boring, I was instantly reminded
by jyuza engi 1 with the amount of old dudes speaking, most of the other
characters were fun though tomomori became like a joke for me.πŸ˜…
Unlike Dairoku side characters do have sprites here, look at all those handsome monks and ossans!
i'm not kidding I do think one of the ossan's looked handsome oh otomate what have you done.😱

I ended up on Benkei's route on my first play, I wasn't aiming for him at all but i'm kinda
glad I did get on his route because he was likeable and supportive.
Just doing one route will not answer all of your plot related questions so that's good!
I mean give me that incentive to do the other routes! they didn't make them too irrelevant.
In terms of plot revelations I think the route system was a lot like Hyakka hyakurou/Nightshade...
Most characters are not that interesting outside of their route their problems
are relatively self-contained within the routes especially Noritsune.
In terms of plot relevance I would recommend something like this:
Noritsune > Yoritomo / Shungen > Benkei > Tomomori.
I do think it can be done in no particular order except Tomomori as last
since his route ties up the loose ends most other routes hint at.
I think my own play order worked out pretty well so here it is for comparison!
Benkei > Yoritomo > Shungen  > Noritsune > Tomomori.
 
Also I tried to play this without a guide but I just hit some bad end which wasn't near the beginning.
Can't say I recommend to play this without a guideπŸ˜… there's a chance you hit an
abrupt bad end, the system is strangely complicated there's the usual affection and then
there's three other gauges as well i'm not even gonna go into that. Its better to look up a guide
if you don't understand it, but other than that it was pretty standard stuff.

Other than that, the story was interesting enough but its a bit on the long side?
Most of the characters were likable, like Hana Oboro certain side characters
got a special what if episodes as well which actually made characters like Takatsuna
and Shigehira more likable so that was nice.
I could make jokes about the characters which at the end of the day
might have helped getting me to like them more cough tomomori cough.
Romance interests are varied, some routes could be a hit or miss but you can't like everything.
Benkei was surprisingly likeable but he's not really my type as he ends up being
more of a dad than anything else his route was also weak in terms of plot so that didn't help.
Yoritomo was harder to like because I couldn't read him but the story really delivered for him
I think the only route I had trouble to enjoy was Shungen........I do not know if it
is because I did Yoritomo first since it made things more confusing that it had to be.
 
I think my only complaints are how... the skip was kinda slow
but there is a skip to the next choice I assume was via the flowchart
though I didn't mind iddling for a few minutes so its not that bad.
Really I don't have many complaints... war bits might be boring and/or repettive I guess?

I had a lot of fun playing through Bilshana the war parts did make me sleepy
atleast the characters were all attractive and there was drive to do all of them, this also
wasn't a game of trying to make everyone happy at the same time which was a good thing
because I dislike it when they sugar coat things too much in these type of games.
The story was generally the same in most of the routes, there was enough
going on with the characters (drama etc) that give different view points nothing was
exactly the same in all the routes even if its limited by the scenario which can be repettive.
There was also a bit of comedy to things sometimes but it doesn't
overstay its welcome as it knows when to be serious and when not.
Another good thing because it would be too dry with all the war stuff. πŸ˜…

For its genre I thought it was an alright otome game and I can recommend 
if a fan of historic fantasy and enjoy to explore such a setting with a mostly likable cast!
and don't mind deaths, since its long its also a good way to pass the time but if you're not
into history and war stuff then it could be an easy pass.
8/10

End of non-spoiler section.