Showing posts with label Type Moon. Show all posts
Showing posts with label Type Moon. Show all posts

Saturday, April 5, 2025

Tsukihime A piece Of Blue Glass Moon - Review

More like Lunar Legend infodumpTM.
Genre: VN.
Developer/publisher: Typemoon.
Platform: PS4,switch.
VNDB: https://vndb.org/v17909
Release date: 27-6-2024
 
I decided Tsukihime remake would be my next game as I wanted to try it... since I liked MahoYo.
This version of tsukihime is a remake of the original, I am well aware that it is
a partial remake but nevertheless I decided to buy and play it now.
Sadly I didn't really like this game as much as I would have liked
but it is definitely not the worst urban fantasy VN i've laid my eyes upon.
Rather it feels like this game just wants you to be upset or get angry with its MC.
 
Pro's
- Interesting setting and complex characters.
- For a story that includes the supernatural, its solid.
- High production values but the quality of CG's varied.
 
Grey area
- MC is difficult to like yet by the end of the 2nd route he had a full stamp card of pity points.
 
Con's
- Strong violence and horror. Did I mention gore? (Could be a grey area but yea...)
- Comparing the scene presentation to MahoYo, same style yet Tsukihime at times felt basic.
- Some CG's never get added to the gallery, I couldn't find Ciel's umbrella CG.
 
The opening doesn't play till you land on a character route
which isn't till 5 hours depending on your reading speed.
 Both routes have their own opening but I will only link Arc's.
 

 
I wasn't as hooked to this unlike MahoYo and thus didn't enjoy it as much
but what I won't deny is that it was for the most part pretty well written
its just overstayed its welcome for me, I am really sorry! it ain't for me.
Not much of note happened till  Arqueid shows up something
happened that made me do a record scratch *freeze* frame moment.
At that point the game utterly disgusted me because of what happened.
That aside everything else was interesting enough I pressed on, I have to say
from then on I started to feel constantly on edge and didn't like Shiki as much as before.
The MC Shiki is a broken guy who just tries to live but despite the advice he got from
his master, he just barely seem to hold himself to it almost as if its a silver lining.
Sure he has regrets of something really bad he did, you're given that choice
but the rest of the game just made me nervous because he's quite unstable mentally.
Shiki gets what he deserves when he gets roped into the stuff surrounding Arqueid
and there were some bad ends where I was like yea he had it coming.
It isn't like till later on in Ciel's route that I understood why the heck Shiki did what he did
and I just started to really get as to what was going on. Honestly I didn't think the plot
was badly written and for a story about vampires its not bad just... once again not my thing.
 

Had this been any other VN it would probably be romantic but this is Tsukihime...

In terms of other characters; I didn't care much for his sister Akiha, she looked too much
like an Aoko clone but not as snarky. It wasn't untill later I saw her as her own character.
 I found Akiha to be too much like a girlboss which would make Arcueid the gatekeeper.
Arihiko was funny at times but he looked too much
like Shirou from Fate except he's like a delinquent version...
I liked Kohaku but Hisui was a bit too stoic and/or deadpan to me but she gets better
its just I could never get too invested in them in this game which like Akiha is probably intended.
Arcueid would be fine she's fun, For Ciel it felt like there was more to her than meets the eye but
she is definitely best girl. I disliked Noel though as much as most of the girls at Shiki's school.😅 
Noel also got worse as Ciel's route progressed which did not help... at all.
I loved Mario and his potty mouth though, easily the best side character. 
The rest? too much of makes an appearance thus I forgot them because of infodumps.
Honestly I kept playing mostly for Arcueid and I didn't really care for Shiki as much.
Because I didn't do any of Ciel's events in the common route on my first play
she was also sort of just there, later on she becomes a bit more interesting
but when I started her route, I couldn't help but think she's a bit too perfect...
 
Me when I think about the story in this game.
I did start to wonder why was this game even popular? because its violence? unhinged mc?
shock value? or because it was typemoon's first ever work before they got big from fate.
I mean Tsukihime started out as an unprofessional doujin, not many would probably try nowadays
unless you're super invested in nasu's works. Now what would happen if you turn that doujin
into a professional work? while fleshing out all the added lore it got via a fighting game no less. 
I think the latter is why Tsukihime got popular, its Arcueid that carries it hard. Tsukihime is
likely aimed at people who tolerate these themes, I find it hard to get into it because sure
there's a good plot here but its buried beneath layers of lore which gets dumped on you in parts.
Anyways what I really liked about Tsukihime was Arcueid as a character and Ciel.
I didn't really care as much with the protagonist but I could sympathize with him a little.
Tsukihime looked like a normal visual novel and for the most part it just loves gore&blood
about as much as Virche evermore. Maybe I should have done more
research before I started this but that wasn't the worst of it.
 
While the beginning hours gave time for the reader to settle in and get familiar
with most characters while exploring the setting in great detail. If not for that i'd
probably have dropped it. In chapter 3 it took its first nose dive. It reminded me of when
I tried to watch Elfen Lied and then suddenly things get super gory like with cut-off body parts.
I know this game warns the player about disturbing content
when booting it up but I didn't expect it to be like that.
Gonna say I can stomach some violence now, I didn't even mind what happened to Shinji
in the second heaven's feel movie but Tsukihime takes everything to another level.
Now this wasn't actually what bothered me, I can get past the violence and gore
what I didn't like was the dragged out battles and infodumps. There was almost an hour 
of vampire lore for dummies moment nvm the fight against the guy itself. 💀💀💀
Which was just so drawn out and felt like some stuff from dragon ball like it
kept going and going.  You know what's funny about the early infodumping? not even
Shiki understood all of it so I guess I could relate to his single working braincell.
Okay you beat this vampire guy but here comes shota saber and dumps his church lore
right before the chapter ends while I was already tired from everything beforehand
and that is just an example of how this game does things especially in Ciel's route.
Like in Arc's route Shiki would just sleep but in Ciel's he fucking wakes up and goes to read
which leads to a convenient infodump and thinking about it just makes me hysteric.😂
It was important later but god damn this game is so messy...
 
Despite that there was some hilarity amidst it all to be found, not on the same level as MahoYo
but I generally did like most Shiki and Arqueid scenes despite the former being a dick.
That's putting it nicely, like Shiki can be sensible but more often than not he's just an idiot.
Like he doesn't need to be a Shirou, that's not the point I have to try really hard to find
good points about Shiki and when I think he's okay the guy ruins it yet again. SIGH.
Yea fuck you Shiki.
Unfortunately due to Arqueid and/or Ciel being the way she is the writer tends to get away with a lot
because it doesn't matter how much they gets hurt. If Shiki was a LI in an otome game
he's a failure of a man. Sorry but imma roast this guy like Aoko would.
--- 

System wise it is pretty much a straight-forward VN with some choices that could
lead to a bad end of which there are 21 in total. There's a hint corner as well
so you pretty much won't need a guide if you follow the advice.
The flowchart was good but you couldn't use it to quickly get bad ends
as there would be no choices so best advice I can give is manually save a lot
especially at the start of a chapter. So if you get hit with a delayed bad end
you can easily get back to somewhere to fix that.
 
There's only has two routes Arcueid and Ciel, the latter is second play only
so basically you will have to play it twice but Ciel's route felt more like it was some
alternative route going deeper.  Also I thought I was tripping but i'm pretty sure some
early scenes ch5/6 stayed the same with some slight differences here or there because
you were with Ciel instead of Arc. There was definitely some copypasta because
there  were numerous occasions where I saw dialogue I knew I read before but couldn't
skip cuz the scene was a tad different which is nothing unusual it just got on my nerves in
Ciel's extra end since they also would love to show the same scene prior
from another perspective which changed nothing.😑
 
Also I didn't really play this game till I was sure I have atleast two hours I could
spend on it as I don't like leaving the scenario hanging in some awkward spot
like in the middle of a infodump or epic fight scene and this game had a few of those.
Chapter length was quite inconsistent, Arc's route was relatively short overall but
it got worse in Ciel's route due to being full of infodumps and just longer in general.
Ciel's ch13/14 took me three sesssions to get through it was insanely long...

Glad I took this screenshot while playing cuz this shot was not in the gallery.
 
TL;DR: Tsukihime was a solid urban fantasy with high production values
but if you can't stand strong violence,gore, vampire themes, horror and a lot of infodumping
I don't recommend it. I loved some of the characters and the setting was interesting
but it was simply too long for its own good. Plus some of the material at times
just did not make me feel good, so while I kept in mind what I liked
that honestly won't matter if the material just makes me uncomfortable.
This is also one of the few VN's where I didn't like the protagonist much which didn't help.
Half of it was due to the Roa BS but even then he only turns out OK thanks to one of the girls.
Looking back at MahoYo, this VN didn't have as good as a scene direction except for fight scenes
and the art/cg varied greatly in quality. While MahoYo would put characters to the side or use
half a sprite, Tsukihime still did this but mostly I was looking at full sprites or zoomed in sprites.
In the average scenes more often than not I thought it would be better with text boxes
than text over busy backgrounds.  Much like FF7 remake it ends up being longer than
the original some of it could be in a good way but 60 hours for only 2 routes?
while the original was 40h average with all routes? yea they padded this one out.
By the time it was over it felt like a relief... cuz at times it seemed like to never end.

Though if you like Nasu's work and don't mind the above or my complaints then sure
Tsukihime might be another cake for you to dig into! but it may not be for everyone
so don't feel bad if you cannot get into this game, there's an audience but its not for all.
To me however Tsukihime a piece of blue glass moon is a FINE dumpster fire. A solid 6.3/10
its just a classic that I personally, while I tried just couldn't enjoy as much.

More rambles after the jump but there's not much to write about honestly.
I did try to write out my thoughts about both routes, so if you don't
want spoilers just stop reading here. I probably wrote too much but this
game also had a whole lot of stuff to unpack so it kind of checks out.
 -----------------------------------------------------------------------------------------------------

Thursday, January 4, 2024

Fate/Samurai Remnant - Review

 Genre: RPG.
Developer/publisher: Koei Tecmo/Type Moon.
Platform: PS4/5/PC.
Official Site: https://www.koeitecmoeurope.com/fate-sr/
Release date: 28-9-2023.
 
I wanted to play this sooner but since it released the same day as Ys X it ended up
being backlogged for the fact that it seemed like it was a pretty long game.
In december this game also got an update with easier/harder difficulties as well as more
servants being playable in a rematch mode which was enough incentive for me to prioritize
it over other games that I still wanted to play, something like now or never I guess? 
Sadly I can not talk about this game without spoilers so uh you're warned right here I guess.

 
Pro's
- Good story & well written charactters(Most of them).
- Takes a while to get going but it does explain everything making it accessible to newcomers.
- Decent graphics and fitting bgm.
 
Con's
- Basically need to play the game like twice(or thrice without proper saves) to get the full picture.
- Hyper armor is a thing in this game.
- Half assed endings, lacking a proper epilogue.
- MC's personality (not that he had much) takes a 180 on NG+.

Oh hey I remember that Fate/stay night anime also starting like this!
Incase you were wondering, no you do not need to watch any anime or read any VN
as Fate/Samurai Remnant is a stand alone entry with its own story in a different time period.
Which makes this game very accessible if you've never watched or read anything fate related!
I should probably put a warning here or something but this game while fiction is quite
realistic about what old timey japan was like as well as... what it means to be a samurai.
---
I consider myself fairly acquainted with the series as I have watched a few of the anime over
the years, this game did an outstanding job at making sense of the lore of the series.
Due to that the prologue took me 2-3 hours to complete... by 30 hours I was
in chapter 5, its quite obvious to me that this game has VN roots since the scenes could be
on the long side and if you add digressions aka side stories its even longer.
It even has a story branch and multiple endings so be prepared to play it atleast twice
and then reload for the final ending. (There's also a joke end but we don't talk about that one.)
You'll be able to find a guide through google for sure but it is generally recommended to do todoroki/yashiro aka rat route first and then snake route on 2nd play along with the NG+ ending.
 
Just doing one route especially rat will probably leave you unsatisfied and it is definitely worth
to do another playthrough as IMO snek route was generally better than rat.
There are plenty of new scenes available giving further context to either characters
or lore while going for the other ending so despite it being a trainwreck it wasn't all bad.
---
If I had to rate the endings it would be Snek > Greg > Rat > 3rd end.
At first I didn't really understand why Snek end just cut Iori out of the picture
but the 3rd end explains it very well and the dude is just dead inside at that point.
Idk this game is missing some sort of true end but I guess Iori's a deadbeat samurai 4lyf
that is if you make the morally correct choice and not pursue something for personal gain.
---
 
While playing the game I generally did like the MC Iori but that kinda changed after the 3rd ending
and now I just can only see him as a deadbeat samurai. Also Iori and his servant Saber weren't off
to the best of starts they would often buttheads early on and while they could work together
to some degree another Master and a rogue servant had to explain all of the basics of
the ritual to Iori. As you can see the story is very slow due to that.
Iori was mostly indifferent and just really wants what's best for the town
so he actually got mad at his servant for destroying a bunch of shacks.
As some NG+ exclusive scenes turns out... Iori is actually a bit of a maniac too
and not much better than your typical ronin he's just more nice about it??? idk how to explain.
If Welkin was one of my favorite protaginists, Iori was one of my least fav's.
Well... Iori and Saber just didn't trust each other very well in the beginning but it did get better.
Because trust doesn't always come so easily and besides I did enjoy their interactions
as well as some of the other characters and the rivalry between masters.
Saber is kind of like a brat, cocky and also a glutton... but does have his heart in the right place.
Also Saber is often described as a woman but I thought she was a guy or like femboy.
Doesn't help that they refer to themselves as boku. >_>; Oh well enough about that
Saber didn't really act like a woman and the game actively shipped him
with someone because of actual history so I am like anything goes amiright.
That explains a lot, no wonder things turned out like they did.
Other masters that I liked was Zheng Chenggong and his servant Archer but honestly
depending on the route Chenggong was like the least developed character in the game. Archer
was great but also underdeveloped which is sad cuz Chenggong and Archer had good chemistry
and were voiced by Maeno Tomoaki and Ono Kensho! too bad plot was rude to them.
I didn't really like Chiemon but Okamoto Nobuhiko did a good job voicing him
and making him really intimidating. His servant was eh... fitting to say the least and despite
not liking him I understand why he did what he did, he's had it up to here like fuck dis shit
meanwhile Lancer is like please accept my affection you are worthy of love and Chiemon
is like no but she will follow him to the depths of hell anyways. How bittersweet.
Takao Dayu was okay but I generally am generally mixed about Yui Shousetsu
who even after the snek route I still feel indiffirent about, mostly cuz they were lowkey
giving shipping fuel at the end but also did nothing with it.
Also this game went too far back with history so some things were lost on me like
Iori's servant saber real identity and everything related to him. I had to google some names
and god I nearly cried like oh no, no no since they sticked to the facts.
A servant even joked about it that it is okay if you don't know who he was... lmao.
 
Literally half of this game in a nutshell.
The story and pacing was pretty slow but had it been any faster I would be overwhelmed?
so I am actually somewhat glad they took their time and I could re-familiarize myself
with the fate universe but I will admit that it felt like it was dragging itself out
and the characters had no idea wtf they were doing or someone got in the way
and oh damn gotta go back to base cuz tired and hungry.
Saber is a glutton...
Fate Samurai Remnant was like a game of cat and mouse and while at times fun
and interesting it ultimately overstayed its welcome and I didn't even enjoy the
final chapter, at this point I was about done with the last minute shenanigans.
Moving on the first playthrough ending only brought a sense of relief that it was over
it didn't really wrap itself up properly only setting the player up for round 2.
Well honestly by this point I was like uh what in the fresh hell? it took me 30+ hours
and I don't even get a decent epilogue and yet you want me to play it again?
Ok sure but give me five to recharge. I realized that at this point the only thing I really
liked was the general turn of events and of course the characters. Except
Chiemon&lightning horse. These two got on my nerves so much I kid you not!
Anyway there were plenty of fun character interactions and the story was unpredictable
that you wouldn't know what was really going on which I really liked kept things interesting.
Also because I know fate already I knew who Boss was but in this game he was a rather annoying
side charactter and mostly used as comic relief, I remember he was a bit stuck up
in the anime series by ufotable but not as bad as in this game.😂
Woah hey there greg, no spoilers please!

TL;DR
Its a good game if you like to be challenged by the gameplay and if not there's always the newly
added easy difficulty so you can just enjoy the story and the like without worrying of performing well.
Iori did not have much of a personality and most of the other cast just stood out to me
more than the protagonist itself including Iori's servant Saber.
I did like the story,characters and the unpredictability of it all while exploring old-timey japan
and the game had a good sense of humor but yea I just have a few gripes with it all.
Iori definitely grew stronger but everytime I faced enemies with shields it seems like that wasn't
the case. By the end of the game I was kinda done with the recycled enemies, there's NG+ exclusive
mobs but they are just supersized versions. I think occasionally enemies with shields are fine
but not every boss-like enemy. I wanted to like Fate/Samurai remnant more but yea...
I think I liked more than enough and it just kinda overstayed it welcome.
Dodging or countering was the only thing I felt like I was good at, breaking shields was a chore.
Still had shields not been there battles wouldn't last as long either maybe it is ok after all.
While I played on normal I briefly lowered the difficulty for NG+ but realized
it became too easy and actually switched back since I kinda missed the thrill of the fights.
((What am I doing to myself?!))
Me after every single battle.
I guess this post is kinda long but this game was long which just leads me to ramble
about the characters a bit and this was only the opening section, whoops.
It may seem like I am kinda mixed and perhaps I am... but it was still
an okay game with a good story and cast, over and out.
 7/10
 
More rambles after the jump i'll just be talking a bit more about the gameplay experience
and characters but the above should be good enough of a TL;DR.
You can skip to my final thoughts to get another gist I guess?

Monday, November 27, 2023

Witch on the Holy Night - Review

Title sceen not much so uh have the box art of the limited run???
 Genre: VN.
Developer/publisher: Type/moon.
Platform: PS4/5/Switch.
Official Site: N/A
VNDB: https://vndb.org/v777
Release date: 08-12-2022.
 
Since BK1 was a bit of a mixed bag I decided to get Mahoyoru as my next game
since I didn't really feel like playing anything else and just want to relax and read!
I wanted to try something different again from the usual otome stuff I sit through.
and Mahoyoru was one of the few options available. I won't post much screenshots
and they're all from before chapter 5 since PS4/5 cuts off capture from that point
so its probably best not to share anything past that point.
 
Pro's
- Good overall plot and great cast of characters.
- Art is gorgeous and bgm fits the mood/tone of the scenes.
- Fun optional sidestories that give side characters their spotlight.

Con's
- Slice of Life scenes can seem like it drags on at times.
- UI can take a bit to get used to if you prefer text boxes.

This game is by the makers of fate/stay night and shares the same universe
but you don't need to read that first or anything and can dive in here just fine
as the story itself has nothing to do with fate and is self-contained.
There are 0 choices in the main story as well so you can just enjoy it without stress.
For some reason they made an optional gag scenario with choices but you can
always use a guide for it if you need it. 
 
TL;DR I thought it was a good VN, some of the characters could
be a bit insufferable but ya know they're teens? most of the time it was just Aoko anyway.
Sadly it seems this game does kind of cut itself short and that they wanted to do more
but haven't gotten around to it, that aside it still was pretty well-rounded & the end was nice.
Can pretty much recommend it to anyone if you like visual novels in general.

More rambles after the jump but its just a little more detail of my experience with the game.