Showing posts with label Karin entertainment. Show all posts
Showing posts with label Karin entertainment. Show all posts

Saturday, December 31, 2016

Best and Worst Otome Games of 2016


Welcome to another yearly issue of best and worse otome games I played during the year.
Yes even if they aren't technically released in 2016, these are the ones I played this year.
I will be using three categories, Terrible, Neutral and Best.
Once again this is all in my personal opinion.

1, Angelique Retour.
2, Norn9 Var Commons and Ozmafia. *English*
3, Zettai Meikyuu Himitsu no Oyayubi-hime.
4, Yunohana Spring.
5, Getsuei no Kusari Sakuran Paranoia.
6, Sangoku Rensenki ~Otome no heihou~ Omoide Gaeshi.
7, Eikoku Tantei Mysteria the Crown.
8, Moshi, Kono Sekai Kami-sama ga iru to suru naraba.
9, Wand of Fortune R.
10, Scared Rider Xechs Rev.
11, Kenka Bancho Otome.
12, Period Cube ~Torikago no Amdeus~.
13, Taishou x Alice -All in One-.
14, SA7 Silent Ability Seven.
15, Moujuutachi to Ohime-sama.
16, Collar x Malice.
17, Oumagatoki ~Kakuriyo no Enishi~.
18, Yuukyuu no Tierblade -Lost Chronicle-.
19, Geten no Hana.
20, Suuran Digit.
21, Meiji Tokyo Renka Full Moon.
22, Code: Realize FD.
--------------------------------
Trial / Demo
These won't be put into any categories.
 
 Koezaru wa Akai Hana.
Torikago no Marriage ~Hatsukoi no Tsubasa~.
Orfleurs ~Koufuku no Hanataba~.
---

Saturday, February 27, 2016

Eikoku Tantei Mysteria the Crown - Ex story/After stories - Review

So if anyone wanted to know what the sequel content was like well here you go!
This post is for the extra content in the PS Vita version, I didn't
feel like including them in the main post and I am glad I did cuz it would ruin some of it, lol.
Besides I don't want to make my posts too long anymore.
I used the same play order as the main game.
Akechi > Watson > Holmes > Jack > Lupin > Grand After.

The most noticeable change is the art for CG's, they used the Oyayubi hime artist
instead of the original artist who worked on the PSP game, then there's Watson's new sprite
maybe the old file went corrupt so the current artist had to redraw it but now it looks ... different.
They also changed a few voice actors but I can't hear the difference that much
so they did try to sound like the originals.
 Can't say I'm happy with that, but it cannot be helped.

My summary is pretty shit as always but either way enjoy the memes.
 Spoilers after da jump.

Thursday, February 25, 2016

Eikoku Tantei Mysteria the Crown - Review

英国探偵ミステリア The Crown
Game: [Eikoku Tantei Mysteria the Crown]
English title: English Detective Mysteria.
Genre: Otome game Visual Novel.
Developer/Publisher: Karin entertainment.
Platform:  PSP, PS Vita.
Official Site: http://www.mysteria.jp/
Release date: 2016-02-11

So here we go, my 2nd Karin otomege, I have to say that I really like the setting and everything for this one.
 Apparently for the vita port's new content they replaced some seiyuus with newer ones.
Farewell Kimura Ryouhei.
 Honestly I have no clue why, but I do like that they give newer seiyuu's a chance.


TL;DR
8/10
I really liked Mysteria, but still no otomege is perfect also let me add that
this game is so unfinished its not even funny. 

Recommended play order:
Akechi > Kobayashi > Sara > Normal end > Watson > Holmes > Jack > Lupin > Truth.

 Pro's
 - Setting.
- The main cast is likeable.
- Interesting story even though its unfinished.
- humor.
- Character route is decent in length and does not overlap.
- Unique Seiyuu cast.
- Voiced heroine.
- Art and BGM.
- Holmes and Jack are moe as hell.

Con's
- Long common route.
- Kobayashi and Sara deserved a longer route or just a better ending.
- In most routes the romance and plot is not very well balanced.
- There might be some things you will go huh oh is that so at.
 - Pendleton.
- Not all of the choices are integrated into the mystery part of the plot which is a disappointment.
(For example like in Akechi's route and others, there aren't a lot of choices... I hope you get what I mean)
- Why was Lupin the only one who got a decent route, that is not fair.

Spoiler warning for the rest of the post. 

Sunday, January 17, 2016

Zettai Meikyuu Himitsu no Oyayubi-hime - Review

Minor spoiler warning just incase~~


絶対迷宮 秘密のおやゆび姫
Game: [Zettai Meikyuu Himitsu no Oyayubi-hime]
Genre: Otome game Visual Novel.
Developer/Publisher: Karin entertainment.
Platform:  PS Vita.
Release date: 2015-07-30


Oyayubi hime is my first Karin game and its apparently well received in japan, however
i've also read that the overall story was a mess, well now that doesn't bode well does it?
Anyway I am glad I got this game out of the way...


TL;DR
6/10
I liked this game as it was still decent but it had some issues...

Pro's
- Interesting setting and story for being a fairytail adaption.
 - Most of the characters are likeable.
 - Art and BGM.
 Lune,Svia and Esheru's routes are great and original.
- Not one but two yuri routes.
- Lune had the best route, his route balanced the plot and romance so well.
(Tsubame/Kuro kishi comes pretty close but eh...)
- Unique seiyuu cast.

Con's
- Doesn't feel like an otome game, IMHO only Lune and Tsubame/Kuro kishi routes did it right.
Like the otome bits came in too late, there was like almost zero development in the common route.
- The romance and plot in most of the routes is poorly balanced.
- The story has issues, mostly cuz of Freya.
- Long common route.
 - Only Lune,Svia and Esheru's routes are original, the rest of the route overlap with each other.
- Lupian's route was too short... I felt nothing yo! nothing but sadness he got the short end of the stick.
- Miracle Flower Power Magical Girl Freya saves the day in too many routes*.
*(Sirius,Lars, Lupian,Albireo, Tsubame/Kuro kishi and Nude king routes).*
 - Why does Truce not have a route?
- This otomege might only stand out if you haven't played that many yet.