Saturday, November 5, 2022

Star Ocean 6 the Divine Force - review


Genre: RPG
Developer/publisher: Tri-Ace/Square Enix.
Platform: PS4/PS5.
Official Site: N/A
Release date: 2022-10-27

Never did I expect there to be another main-line star ocean game after SO5...
but here we are and honestly it makes be so happy.
Not even 4 hours in and... sigh this make really remember why I love RPG's
this game really made me nostalgic for the old days cuz this it has the vibes
well at the very least I was off to a good start!😄 regardless of what was to come.
Sadly I did not like the OP that much, it was pretty much a mashup of scenes
from the game with some screamo rock music which definitely was not to my tastes.😓
I played the PS4 ver on normal difficulty and it was just the right amount of balance, no annoyance 
of the plot made me consider lowering it this time! I am mostly positive with this game
but I have a few gripes.
 
Pro's
- Charming cast of characters and lot's of shipping fuel between some chara's.
- Story pacing was good and when the going gets good it keeps going.
- Slight graphic dip but smooth gameplay in battles thanks to FPS mode.
- Replay value; two different side + 1 optional character and endings for each side.
 
Con's
- While trying to fast travel, the message of being able to miss dialogue is unnecessary.
- Private actions despite not that missable should be more easier to spot as they are a
boon to be better able to understand the chara's. Sad to see its easy to miss.
- If you played many a rpg it might not do much new.
 
 This game has you pick sides much like Star Ocean 2 so you can play with
Laeticia or Raymond's POV. Most of the game is the same but there are moments that differ
and even unique party member that join depending on whatever side which is nice.
There's mostly some POV differences and certain angles being unique to each side.
 Story wise I won't be posting much in terms of spoilers but the pacing's alright
you slowly get to know characters and the world they live in.
The story was a slowburn, but it was kind of nice? I didn't think it was terrible or anything...
well not everything can happen like a magician snaps a finger and viola! Basically the outline
 is like Ray's ship gets attacked and his escape pod crashes on an underdeveloped planet.
Laeticia and Albaird find him and decide to help him out find his comrades.
Some stuff happens along the way which they have to deal with too
and its a underdeveloped planet yet there is some folk trying to mess around.
This game in quite similar to older games isn't it? 
The story does end up peaking at some point and I liked that part a lot... it really shows
just how much everyone has come to trust one another! I could tell it was leading up to the finale
and it did really well or atleast tried to keep its momentum till the end.
I didn't really like the stuff before the final boss who is kind of like a cockroach at that point
but it fits with what the story was trying to do. There's a post game available as well
for those who really love the combat and character speciific endings. 
Good thing is viewing PA's is not required for those and just spam aphrodite tears
on whoever you'd like to see the ending of and beat mr: final boss .
 
TL;DR for people who don't want to read the whole post:
Honestly I enjoyed this game for the most part, it didn't try to hard with its story
and the cast ended up being better when we got to know them more.
Star Ocean has always been fantasy meets sci-fi and this game did it pretty well!
Combat was fun even tho I didn't fully understand it, at times in boss fights it felt impossible
to get more AP except if you did a well-timed dodge still it was great that bosses were susceptible
to status ailments like freeze! They could definitely touch this game up with some QoL features
like better being able to tell if there are new PA's in the towns plus getting rid of the message
when trying to fast travel literally anywhere. There were some moments during the story
where I was like huh I wonder what happened on their side and there's a character
unique to each side that definitely adds replay value as well as endings. I can definitely understand
why J.J doesn't have an ending with Laeticia or Theo with Ray... if anything I can see
Ray asking Theo out for a drink.😅 but J.J and Laeticia uh... no compatibility detected.
It was a pretty good game with a fun battle system and decent AI that I don't need to babysit
yet the AI still had its moments of dropping its brain but you'll get used to it.
This game isn't perfect but its good at what it tried, a brand new story set in the star ocean universe
that doesn't force you to play other entries to understand its plot. Its a nice scifi adventure
that let's you explore an underdeveloped planet while uncovering a greater plot going on.
There may be a treat for fans who've followed the series so its mostly a win-win situation...
Unfortunately this game does not boldy go where no rpg has gone before
and it doesn't need to! it was still an interesting journey but if it was any longer
i'd probably get really annoyed. So take that as you will.
I'll be blunt, if the series dies with this game then atleast I am glad that it ended up
being like some of the older titles while giving it a nice fast paced battle system
and all the playable's having their own unique movesets.
 Playing RPG's to constantly expect them to do mindblowing or things most don't do
will just set one up for disappointment! even if they don't it can still be good.
IMO this game wasn't terrible but its not perfect either.
 
I don't have any tips except for the following:
I recommend trying to play as albaird if the melee's feel too weird, he is around almost always
on Laeticia's side and is pretty busted in trying to make his bimbo spells stronger
thus being able to melt most enemies and being able to revive any AI that get hit too much. 
Determined princess skill will make lvling up a breeze.
My last advice is to ignore the fast travel dialogue and act  as if the message isn't there
and to just have fun exploring the games contents!
 

No plot spoilers in this post but like always there will be more babbles
with some random screenshots of moments that I liked.

Tuesday, October 4, 2022

Kuro no Kiseki 2 Crimson Sin - Review

Lol, they buried Aaron...
Genre: RPG
Developer/publisher: Falcom
Platform: PS4/PS5.
Official Site: https://www.falcom.co.jp/kuro2/
Release date: 2022-09-29.  

Okay its that time of the year! unfortunately while I greatly looked forward to this game
I did not enjoy it as much as I had hoped! first of all this is a direct-sequel to kuro no kiseki
so I don't recommend starting with this game. Sadly when this game launched
there was a bunch of drama Llama due to chinese streamer that rushed the game
and finished it in a day or so and a lot of fans were disappointed.
After playing it myself I can sort of understand why!
I will say this here, I tried to be positive but this game is far from perfect
this is not one of those cases where sugar coating it is gonna make it better.
Anyway if you don't like what you're reading close the tab and
go play it for yourself and form your own opinion.
There won't really be many plot spoilers in this post, though some notes
about random scenes but nothing with full context.

Pro's
- Story has an interesting enough premise and it is good as a direct-sequel.
- Rion and Celis are goat, Nadia and Swin are cute little angels.
- BGM was good, tho mostly boss fights.
- Fishing minigame is back and better than ever.*

Con's
- This game does very little for the trails series as a whole.
- Dumb bad ends with time travel gimmick yet no consequences for it.
- We hardly visit any new areas.
- Characters get too careless and OOC in a way that does not fit.
- Minigames for the sake of having them.


I'm going to start with the things that I liked!
I loved spending more time with Rion and Celis and learning more of them
they're also Bergard's disciples/students and they go way back. Sadly Bergard couldn't
be around much in this game but these guys have our backs most of the time, especially Rion!
I liked the scene where Celis kicked a door and Rion went like oh my that's quite sturdy isn't it?😅
or the one where Rion covered Celis's mouth as she was about to spout obscenities.😂
I Need more cheeky guys like Rion in my life...
 Someone at falcom may have been a Eugeo fan though as Rion's S-craft is quite the reference!
and well he ended up being like a true bro too so... hmm!
Cuz Bergard isn't present at all in this game and I wish Rion/Celis replaced him in full
but they ended up being more or less guests that join at fixed times.😭😭😭
A timeless classic...
 Nadia and Swin are also back and they're so cute and sweet, most scenes were fun with them
also plenty of fun moments with the cast in the game, it wasn't all bad.
Okay you may be like what does this have to do with any of the plot? well it doesn't
the plot is mostly about the eight genesis, Quatre also gets more development
as his backstory was actually pretty big and could definitely not be told before.
Unfortunately this game may have been about the eight genesis but it did a terrible job
at even explaining wtf they even are... instead we get an entire chapter full of bullshittery
but hey just in case anyone misinterprets this sentence i'll add that atleast it wraps it all up
pretty well and there was a reason why garden master wanted the dang things... and why red grendel exists. So even if this game does nothing for the series as a whole it is good as a sequel.
Elaine has a nice ass.
Sadly I thought Elaine would have more presence but more often than not it felt like Swin
was the second protagonist and she was even sidelined for a whole chapter.
Haha atleast Elaine's final connect event was kind of nice, super fanservicey but uhm
while that is nice its also nothing definite regarding her relationship with Van.
 
Van is a good MC, kuro 1 has showed that but in this game he and the crew have
gotten careless, add into the fact the dead ends are just shock value
its like they tried to turn this into a visual novel! Maybe trails becoming a VN
wouldn't be so bad, perhaps this way they could actually finish the story as a whole. /s
As for Shizuna... she was cool as always but yet again this wasn't her game!
also I didn't really like her costume this time cuz it looked like she robbed a store 
and was caught in the act when going for the pants.😂
 
Anyway if you expect Kuro no Kiseki 2 Crimson Sin to make big progress for the series in general
then drop those expectations cuz you ain't gonna get it! but as a sequel or fandisk to Kuro 1?
yea it is good in that sense but it also doesn't do too much for any of the cast.
In short, Kuro no Kiseki 2 can be a disappointment *if you expect to much in the grand scheme of things.
 
More rambles after the jump, edit: I won't force anyone to read any further as I can sound
kind of harsh, cuz despite loving parts of it I did not enjoy the game as much and actually
expected more of it. Please note that I do not think this game is that bad...
if you really don't like what you're reading then I urge you to play it for yourself
maybe you will like it more than I did! thus my score of enjoyment overall
is a 6/10 this is my personal rating for the game.
-------------------------------------------------------------------------------------------------

Wednesday, August 10, 2022

Xenoblade 3 - review


Genre:RPG.
Developer/publisher: Monolith Soft.
Platform: Switch.
Official Site: N/A
Release date: 2022-07-29.
 
Okay since this is turning into an rpg blog anyway, i've just decided to carry on
and write a post about it, straight of the bat I will say here that I like this series
mostly for its characters, story and exploration... I have never been a fan of the combat
and i'm not here for it, sure its cool but i'm a story enjoyer that still tries to play on normal. 
 
Pro's
- Great cast, I liked the story surrounding Noah and Mio.
- Exploring is fun, plenty of quests/optional content.
- Great OST.
- English/british dub is good, has a stellar seiyuu cast as well.
 
Con's
- Story while interesting, it might seem a bit farfetched to how it ties itself to its prequels
part of me even wondered what was the point and that it felt kind of forced.
-  PLOT is also full of cheeseHOLES and story elements either are underdeveloped or unused.
- Using side stories or subquests to advance the main story no longer makes it optional.
- Class system is chaotic, and makes everyone seem samey.
- Too many bosses are sponges, the final boss itself was a tad too long plus WhErE
iS mY cHeCkPoInT?! if you die(funny cuz every other boss'll wait for u).
--------------------------------------------------------------------------------------------

TL;DR its a well-rounded rpg with a great cast and the story  that on its own is seemingly fine.
I won't spoil anything about the story which is interesting to say the least but I think
in how it connects to the first two games feels a bit off and/or far fetched
that at the end of the day seems to amount to nothing thus making it all
seem like some fan fiction of trying to merge the worlds/aspects of xenoblade 1 and 2???
I did however really like the story surrounding Noah and Mio! by the time of the ending
I was actually shipping Lanz/Sena and Taion/Eunie as well.😄

The battle system is okay, class system can be weird and chaotic but as long as you
do quests and fight blue enemies its easy to gain the upperhand and stay ahead of the curve.
If you don't do that then it could get a bit more challenging but I absolutely recommend to not
miss out on the hero quests as they're great supplement to the story. Sadly I wish everyone
could revive like in past games and not just the healers cuz if they die for whatever reason
then you are fucked and this happened more than once. The combat is actually pretty simple
and straight-forward but they just expect players to just get it. I didn't even know till I beat
the damn game that you could do a dash move to quickly move around while in combat! also
if it was in a tutorial then I must've forgotten? I don't remember it being told to you.
I have my gripes but its a good game, fans of the series will probably not be disappointed! 
So if you're looking for a 60+ hour adventure  which could be even longer if you try
everything it has to offer including postgame stuff. But after beating the game I was too tired
for any of it except unlocking the extra heroes... so yea even after beating the game 
there could be plenty left to do if you're up for it. Sadly idk what it is but this game
left me so drained by the end of it? in comparison to Arise which left me satisfied/fulfilled.
Oh well, i'm just gonna say that Xenoblade 3 had a strong start, a very good middle(ch5)
but it ended up being a little bit confusing and/or lacklustre in the way they ended it.
Even for a TL;DR this was pretty long... well the game was long it took me a good 70 hours!
 
Now for the big question should you play the other two games first?
hmm probably better you do! but its not completely necessary. I did wonder why
the Queen's of each nation looked like certain characters from both games
but other than that this game just takes place after the first and second games.
For the most part there's not much that directly references anything except two characters
but if you played the other games you'd probably have several questions why things
are like the way they are in xenoblade 3, it takes a long time before you even get
a good explanation and even then, I thought huh why did that even happen?
Its all up to you really, when it comes to numbered games and knowing they all
take place after the other, i'm more willing to say start with 1 than at 3. Honestly though
I think both 1 and 2 were fine as stand alones. Anyway that's my opinion and I say it
later down the post as well, i'm not a gatekeeper you're free to do whatever you want.
 
If you like lengthy rpg's with a battle system that has you do epic attacks then this game
might be for you, if you can get past the same-ish combat flow and system that is actually
quite simple but never really properly explained which at this point I consider a series staple.
7,4/10
I was gonna give this an 8,5/10 but the final boss was just such a slog and I found out
that if you die in the fight, doesn't matter where you're forced to restart from scratch.
And it was like an hour long LMAO... wtf even xenoblade 1 had checkpoints in its final fight.
Also what was up with lucky seven? the whole thing was underdeveloped, we got to use it once
there was even a tutorial and then it was just forgotten. Riku also was kinda SUS if you ask me.
After chapter 5 the story and all did take a little nosedive and it never regained its momentum
and we get boring fetch quest and a rushed/lacklustre conclusion to it all.
I'm gonna say it this game was released ahead of its initial release in september
SOMETHING HAPPENED and we don't know what. Either it was budget or 
they decided it was good enough, no one really knows.
Sad, I know! I really want to like this game more but this all ain't helping....

The rest of this post is just more rambles/more detail on my experience of the game
if you don't like/agree then just close the tab in your browser, its just my own opinion
which could differ from yours. There are no plot spoilers but there are a few screenshots so beware!

Friday, July 29, 2022

Trials of Mana - review


Genre:RPG.
Developer/publisher: Square Enix.
Platform: PS4,switch,PC,mobile.
Official Site: N/A
Release date: 2020-04-25.
 
This game is a remake, its apparently pretty faithful...
Gonna be honest here, I have never played a mana game but this
was a nice game to just casually play, it is linear  and little to worry
about missing anything except maybe the cactus thingies.
Most of them are easy to spot but there are a few easy to miss!
I wish I could be completely positive about my experience with this game but I can't.
Anyway...
I got into this while waiting for xenoblade 3 to come out... I decided to continue playing this
from the demo I tried a while ago, it was easy to pick up the pace and/or understand
what's going on plus when chara's mentioned this or that also please be warned
this game is fairly straight-forward in terms of plot, there's not a whole lot of talking
and its pretty on point nor does it ever drag itself out more than needed.
Sadly it seems this game has dropped tremendously in value, I bought it for 30$
and it is now even 20ish euros. After playing I can definitely see why... it is not long
so unless you really love action rpg's most people would give up cuz certain things.
 
Pro's
- A simple, yet traditional story with some replay value.
- Good music, the ability to switch to the original bgm is nice too.
- The ability to choose your protagonist and those who tag along.
- Most of the bosses are all unique and fun in design maybe a lil frustrating too.
 
Con's
- Over two hundred chests but most contents are healing or revive items....
- Class change items shouldn't be locked behind RNG, nor be able to get duplicates of.
^^(Maybe actually put nice things in treasure chests?)^^
- Terrible AI is terrible.
 
The quick and dirty  would be that this is something to look into if you want something traditional unfortunately this games pitfalls are the god awful AI, I think its even worse than ff15!
it also has a nice class system but I found it to be such a hassle when it came to the
second class changes which involves unknown item seeds... it is never guaranteed whether
you get a light or dark class item??? so unless you want to farm and put up with stupid RNG s
 you'll probably have to take what you can get. If you can get past all this it could be a fun game.
 
I am well aware that you can't always get what you want and I already sucked it up and rolled
with classes I didn't want, so I'd like to believe i'm mentally strong enough in that regard.
Anyway bullshit RNG is still bullshit RNG no matter how you slice it. Even worse
if it is determined from the moment you get the item from the chest. REEEEEE~
Anyways I adored the characters and even made a start to the second playthrough but it seems
aside from the prologue and personal motivations most will be the same, a guide said some
of the end game will be different so that is nice. Sadly the AI is horrendously bad
and I was frustrated at watching my team mates die over and over and over again
to the stupidest things. Good news though the only difficulty specific trophy you can
just switch to before the boss itself! so no need to suffer on hard the entire game unless
you want all the challenge! you can just play on normal till then.
 
Sometimes I wonder why I put up with BS like in this game... I must've been really bored
to plow through this game but hmm I guess what was nice was nice even if somethings weren't nice.
Hah... I don't think Chawlotte's UwU speech was ever a problem... IMO there were worse things.
I wouldn't be surprised if people gave up on this game... the beginning might seem
like this is gonna be super stress-free but the AI will end up testing you.
 
For what its worth a nice, fun game but it has noticeble setbacks!
I do want to play the other mana games someday, they do have its charm
but as you can see, you must be willing to get past some setbacks.
Now for all my screeching, another good thing is despite them recycling three bosses
the main game isn't any longer than it should be. If you're still up for more there is a post-game
scenario but I am not sure why they had to split it from the main game. Maybe because
due to the extra classes making MP no longer an issue thus breaking the game.
Anyway if I had to score it this game it might get an 6.7/10 from me which translates to
 well its fine really but could be a little better? it might be even better if you want
a game with not much talking cuz there really wasn't. At the end of the day this was a classic.
 
More rambles after the jump, its more or less just my own experience
with this game and some parts may be a little ranty.
 

Friday, June 24, 2022

Final Roadtrip Fantasy XV - review

 Genre:RPG.
Developer/publisher: Square Enix.
Platform: PS4/PC.
Release date: 2016-11-29.
 
With not much else to play I decided to look at games I once started but never finished...
which lead me to FF15! I did remember where I stopped it was after arriving in galdin quay
and met some suspicious guy. Knowing this I saw no reason to replay from scratch
and it was actually easy enough to get the hang of things again!
Casually adds even more screenshots... after making posts.
My reasons for dropping the ball on this before was simple, my old ps4 had a bug
where it would try to eject discs sometimes even when there's no disc inside as well 
as annoying beeping sounds when it tried to do exactly that (even when turned off).
It was not just me that had it but yea I couldn't really play disc based games cuz of this.
A shame really because this game was quite fun and I don't understand the hate it got.
I suppose I could have bought it digitally when royal came out but I didn't
and it just ended up being dropped till now.😅 (The old model was replaced by a slim)

Pro's
- Exploring and doing quests/hunts is fun.
- Cast has great chemistry and most of the time the vibes are chill...
- Story is straight-forward but this is not a character game.
- Scenery is beautiful and the OST is really good.

Con's
- Story can be pretty peak fiction but terrible execution and full of holes so if you want
to fill those gaps, you need the movie(sets the stage), dlc ep's and read the novel(epilogue).
- Magic system is a hassle.
 
 
More ramblings after the jump break.