Friday, June 24, 2022

Final Roadtrip Fantasy XV - review

 Genre:RPG.
Developer/publisher: Square Enix.
Platform: PS4/PC.
Release date: 2016-11-29.
 
With not much else to play I decided to look at games I once started but never finished...
which lead me to FF15! I did remember where I stopped it was after arriving in galdin quay
and met some suspicious guy. Knowing this I saw no reason to replay from scratch
and it was actually easy enough to get the hang of things again!
Casually adds even more screenshots... after making posts.
My reasons for dropping the ball on this before was simple, my old ps4 had a bug
where it would try to eject discs sometimes even when there's no disc inside as well 
as annoying beeping sounds when it tried to do exactly that (even when turned off).
It was not just me that had it but yea I couldn't really play disc based games cuz of this.
A shame really because this game was quite fun and I don't understand the hate it got.
I suppose I could have bought it digitally when royal came out but I didn't
and it just ended up being dropped till now.πŸ˜… (The old model was replaced by a slim)

Pro's
- Exploring and doing quests/hunts is fun.
- Cast has great chemistry and most of the time the vibes are chill...
- Story is straight-forward but this is not a character game.
- Scenery is beautiful and the OST is really good.

Con's
- Story can be pretty peak fiction but terrible execution and full of holes so if you want
to fill those gaps, you need the movie(sets the stage), dlc ep's and read the novel(epilogue).
- Magic system is a hassle.
 
 
More ramblings after the jump break.

Monday, June 6, 2022

Radiant Tale - Review


 Genre:VN.
Developer/publisher: Otomate.
Platform: Switch.
Release date: 2022-05-26.
 
Okay the WoF team also known for the recent variable barricade
have come up with a new otome game... about a circus troupe.
Now don't get me wrong but it finally seems they have embraced their inner clown!
if you have played WoF, Reine or other games they worked on they've been known
to be creative with their systems luckily they've toned down their BS.
The artwork is exceptionally pretty and some prerelease info confirmed
it won't be a virche and will be light-hearted! so its mostly a good time.
I won't be posting too many CG's in this part, everything that is shown is common route only.
If you're gonna get this game... enjoy it for what it is, not for what it is not.

Pro's
- Interesting story and worldbuilding.
- Unique self-contained routes.
- Art, its beautiful.
- Music is lovely and fits the tone of scenes, though one track did annoy me.
 
Con's
- The common route is quite long.
- Sometimes problems come up that are resolved almost instantly.
- It feels like the general plot/world was from a rejected RPG game.
- There should've been a Lian route/end.
- Ye olde idea factory sound effects are back! missed em from old otomate titles
or compile heart games? hahah recycle factory is at it again to haunt us! /s
 

Story; I went in relatively blind and aside of knowing about the circus theme
I had a hard time figuring out wtf was going on till it was explained, Tifalia joined
some circus troupe and got to meet her mates. There's some monsters around that feed on
negative emotions as well as a down-trodden prince who is stuck in the body of a child
whom also seems to have shut off his emotions so the troupe gets ordered to put on a show for him.
TL;DR: The troupe works to try & make people happy as well  as help out prince Colivus
overcome his emo phase while mostly unaware of a bunch of political intrigue going on.
Unfortunately they find out they can't actually perform that well YET so they still have a ways to go
LMAO I can't help but be reminded of Kimiyuki cuz these guys don't seem to have any idea
of what they're doing so its up to Tifalia to help them out. Their shows end up being
retellings of folklore, they travel across the country like an actual circus troupe to perform in
the various cities(and bloom pretty flowers). Each of the guys have their own strengths so we see
a bit of everything really. Anyway that's all i'll write here about the story
I think I have already said way too much.
 The general vibe of the game reminded me of WoF... and it was pretty light-hearted
nothing too dark or dreary. The heroine Tifalia is cute but she doesn't have a sprite
or voice acting unlike most of the WoF teams heroines which is a let down
cuz I think it would've made her stand out more in the story since she is pretty important to it.
Also while this game has a circus theme, it kind of leaned towards theatrical troupe as well
but it is still a circus cuz they were trying to play out a story with tricks and magic.
Maybe my idea of a circus is just a bit old fashioned...? this is a fantasy setting after all!
The UI(user interface) its okay but not my thing, the text is very small and like I said the heroine
did not have a sprite, I honestly really wish she had one outside of POV from the guy.
The music was good it matched the general vibes of the game, it stood out more
than some other otome games so maybe that says something.
The system is just the usual choices and some map selection stuff, nothing special!
Art is by Kagero and Miko... pretty gorgeous! I think most of it is by Kagero but I know
for certain that Miko worked on Ion and some of the subchara like Rian.
 Seiyuu cast is... fairly unknown to me aside of Umehara but I have heard
the others SOMEWHERE before just not a lot. Also Aaron Wei i'm hearing you!

Radiant Tale seems like a good time if you want to explore a fantasy setting that doesn't get
too dark! there is an underlying plot beneath it all as well as some political intrigue
so even though it seems all nice and easy-going there's some guys pulling strings.
Aside of the main love interest there are also a lot of side characters
and one of them catched my eye but alas Rian is a side chara's with no route.😭
The prologue/common route is pretty long, while it serves as an introduction and is good at
setting it all up including developing the heroine, I did get a little bored
because it did seem to keep going on and on. The prologue is long and then you
have your common route which is were you get characters flags to decide the route but honestly
aside from some banter here and there its kinda like older otome games, you can get a feel of
everyones personality and see what they're like but the plot had varying levels
of being interesting still its not too bad its just a bit long!
 
So while it is a light-hearted game, Radiant Tale takes a while to get going, 
it has a good amount of wordbuilding and sets things up for the individual route.
In terms of romance there isn't that much of it in the common part... thankfully there's some
cute scenes here and there so its not like they forgot but most of it is in the personal route.
Radiant Tale might be cute but it isn't short&sweet. I'm not sure how else
to describe it as... honestly as I got near the end of the common route I started thinking
how while the story is nice it felt like it was scraps from some rejected plot for an rpg....
considering idea factory's history this is not at all surprising! the WoF team was
probably stressed with the daunting task of making another game so they
looked for scraps for some ideas at the headquarters. Nvm this is turning into a shitpost.

That aside I don't think this game is bad or anything but it might be nice if you're in the mood
for something slower paced yet with easy-going vibes as they all work toward a goal. 
In terms of characters, I think its gonna be a hit or miss maybe some might surprise you 
when you're actually on their route some will just have a terrible first impression. 
At first Zafora didn't quite click with me but the further I got into the common route
the more I got interested and actually wanted to do his route! so I saved him for later
sadly I didn't really like him that more over the others, oh well can't like everything.
As for Ion his route didn't do it for me either but I didn't dislike his character... my favorite 
was Paschalia, his route just did everything right for me and after it he was my best boi.
Lately I just tend to really like the cheesy stuff like coughTalesofArisecough.
Radie wasn't bad either but at times it made me wish I was going for Lian instead.
Also because I did Ion first I could not believe people were saying this is such a cute
and happy game which it isn't atleast not all the time. Zafora's route made me appreciate
what happened in Ion's a little more though so there's that! Unfortunately while I do like Vilio
his route suffers from the true end effect, not only do we have to sit through the common route again
it is also a combined version of all the routes thus far and it was twice as long as all the others.
Well... with this Radiant Tale finally turned into the clown fiesta you wanted it to be no?
I think this made the game seem extremely disjointed only to be tried
to put together with glue which actually worked? still it suffers from some commonly
found problems like most routes not even touching upon the real story.

As for play order... for first play I just went for someone that seemed interesting which was Ion...
You have to do all routes to unlock Vilio so my play order ended up being:
Ion > Paschalia > Radie > Zafora > Vilio.
Basically just pick whoever interests you except maybe Ion cuz his route hits a bit different
 Radie has some revelations about Tifalia so somewhere in the middle or before Vilio is good.
TBH it really doesn't matter in what order you play, cuz of how the final route works.

I do think the WoF team knew what they were doing and I can see things
from some of their other games in here. So while there might be some downsides
this was still quite nice, a cute fantasy setting otome game with a bit of volume!
Honestly if you prefer longer otome games that take their time, a proactive heroine
and like worldbuilding with some light political intrigue then I can recommend it cuz there is
some pay off, the cast was lovely too but if you have a short attention span then its better to pass!
7,5/10
Anyway character rambles/cg's after the jump, due to the games length I won't be writing too much
and whatever is there in the bimbo route babbles is just what I thought was note worthy. If you don't want spoilers back out now the routes are best enjoyed when you don't know what happens!
-----------------------------------------------------------------------------------------------------

Sunday, May 22, 2022

Gensou Manège - Review

 Genre:VN.
Developer/publisher: love&art/mages.
Platform: Switch,mobile.
Release date: 2020-01-30.
 
I saw this was on sale at the jpn eshop for 30$ and since I had considered playing it
a while back plus the fact these VN rarely go on sale especially otomate/koei let alone 
this low I was like why not? this is also by the folks who made meikoi which I really enjoyed.
This was also one of the first few new otome games on switch but back then I didn't have one yet
so I had to sit out on it till now as I took advantage of the golden week sale.
This game also has a soft/fluffy colour scheme which really helped anyway
I don't know much about this game and went in relatively blind.
Also the title of the game would be something like Carousel of dreams or Dream Carousel.
I am not a professional translator but that is what it simply what it would translate to.
 
Pro's
- Cute & Comfy with an okay plot! but need to do all to fully understand it.
- Interesting characters.
- Gorgeous art and the backgrounds are very well done.
- BGM fit the mood most of the time.
 
Con's
- Kiss CG's could leave to be desired (but still ok).
- Character design can be a bit colour-coded.
- Could've benefited from a slightly stricter play order.
 
OP is cute but not the stuff I felt like watching everytime I booted it up.
 
Gensou Manege ended up being more or less a light-mystery otome game hench why
I won't write too much here except some prologue bits below! this game seems perfect if you're
in the mood for cute and fluffy things but still want to enjoy a little bit of plot to go along with that.
--
The heroine Emma lost most of her childhood memories and she has some weird magic powers...
as well as a miniature carousal she inherited from her late father, she really treasures this.
One day she goes to the amusement park and meets Hugo someone who claims to know her.
Hugo asks Emma to work with him because the people who work at the park are stuck there
so he wants her to help release them with her magic. After thinking about it and acknowledging
her magic powers might be of help she ends up joining their troupe! most of the time
she's been teached to not let anyone know of her powers as well. What could come of this?
The setting is french themed, not sure when its supposed to take place but they had electricity
anyway it is entirely a work of fiction so its best not to think too hard about it.
--
 
This game does have a common route but its more of a get to know
everyone a little while getting used to working with them kind of thing. It didn't feel like
it was too long and its also there to decide which route you'll end up on.

Art is really good, the backgrounds are very detailed and sprite work is pretty good! once more 
I will say I really love the colour-scheme even the user interface...and most of the time
I don't really care about the latter so I think that says something.
Music is fitting enough... but it didn't stand out too much and its just okay.
 Seiyuu cast... they're all relatively well known maybe some a little less though some of
the voice actors I hadn't heard in a long time so it was good to hear them again.
 
System wise its just standard stuff, a little common route to check flags to get on
the preferred route! there's only two endings one good and one not so good.
It does have a minigame but its nothing too hard or annoying.
The weird part about this after the first minigame there is an option to skip it anyway
which gives you an auto A-rank(still need to fail it for the other end though).
After the first playthrough I decided to skip every minigame because while cute it got redundant.
 
As for play order... the guide I used said if you care for the story that its better to save
Hugo's route for later as it contains the most revelations and he unlocks Arnaud.
My order ended up being: Luciole > Crier > Lyon > Serge >  Hugo > Arnaud.
If I had to recommend any order it would probably be this:
Serge / Luciole / Crier > Lyon > Hugo > Arnaud.  Because Lyon is where some
revelations start rolling and it start making more sense, the way it works
is Serge/Luci/Crier do have hints about what's going on but you won't really get it 
till you do Hugo nor will it fully make sense till Arnaud's route. So the order of the first
three or four routes doesn't matter that much as its hard to see how it fits into the big picture.

This game has a certain bittersweet feel to it, there is still some comedy to be found
as expected from the dev's of meikoi but comedy is not really the focus.
All the backgrounds were so detailed and helped with the setting the game
and made it more immersive. The heroine Emma also had a sprite!
She's cute and was pretty pro-active as well I couldn't dislike her at all.
The music always helped to set the tone/mood of the scenes but like I already
said above its not that great either. Romance wise it was good it just that
some routes may seem to not have much going for them but still all connect to it in some way!
 
Now I am personally wondering... why does this one go so under the radar?
is it because its not from otomate? by some other dev and not in english?!
or maybe just bad marketing? idk... maybe most just weren't interested
cuz they didn't have a switch yet at the time it came out, I know I had to pass.
Anyway this was like such a feel-good otome game and I could tell they tried with it.
I definitely recommend checking this one out if you're in the mood 
for something cute and fun that still has an underlying plot to figure out!
even if its not on a sale and at full price I think its more than worth it
just be careful with your play order,there are routes that do have more revelations than others!
I think this game is also good for beginners just trying out the otome game genre as the plot
in most routes is not too heavy but its there and you're just mostly in for a good time!
 7,7/10
As for language difficulty its easy to follow its plot, it might be good as a test
if you think you have a good grip on your japanese.
 
Okay that ends the non-spoiler section and the rest is all just character rambles and CG
there's probably a better digest of it by now but I still wrote some stuff down I remembered.
 

Monday, April 11, 2022

Birushana Senki ~Ichijuu no Kaze~ - review

 Genre:VN.
Developer/publisher: Otomate.
Platform: Switch.
Official Site: https://www.otomate.jp/birushana/fd/
VNDB: https://vndb.org/v32229
Release date: 2022-03-31.
 
Well its here! the FD to Birushana or Bilshana (depending on how you spell it).
I'm surprised it got a FD but it did do pretty well so its only natural.
I kinda did wonder if it was really needed or not... as release draw close but its better
than something never getting a FD... like Hana Oboro for example.

 Aside from the usual after stories the fd also has routes for some of
the side characters that only had mini routes in the original.
 
Pro's
- After stories are diverse and suit the characters.
- New routes give those characters plenty of substance.
- Gorgeous artwork.
 
Con's
- After's get less Cg's than the new routes...
 
The OP movie is pretty good, definitely the type i'd just let play.

Its just a standard VN, After stories don't have any choices and its mostly just chill
and fluff as you get to enjoy some time with your husbando.
New routes do have choices but cuz of the love catch its easy to tell which is the
best choice and thus making it easier to get both endings.

Right after I downloaded the game from the jpn eshop I dived into Benkei's route
and well I already was satisfied in the romance department! even if he was not my fav.
 
After's aren't that long either... I think the length was about two hours depending
on your reading speed. There's not much to work with so don't expect too much
except some fluff and wrapping up some loose ends, as well as some horniness?
some had it on the lvl of oh god just fuck already?!
As for the new routes... they do a pretty good job of giving those guys more substance!
they are like a full route in the original game so we get to spend plenty of time with them.
Before starting on this I wasn't that hyped for the new routes cuz I was fine with 
what we got in the original and there wasn't much to them except
Shigehira but Tsugunobu really grew on me and ugh he's now my best boi!
With this I think the content value of this game is pretty good and will last a bit unless you binge...

The new routes get more cg's than the afters which could be disappointing! for afters 
there were only 3/4 cg's (with variation) and one bonus with the guy in present day clothing.
The new routes also follow some of the general plot of the original because again its about
the genpei war, you can't expect them to suddenly make it about something else
which is good because it was consistent in making room for the new-old friends.
I think that in general something Birushana is good at is concistency, there's minimum holes
in its plot they might be there but once you did all it really did make sense.
Of course its not perfect... and there's definitely some problems but I really do love
this series and its cast, it was great to spend more time with them.

If I had to be really honest neither of the Satou brothers were particularly interesting
in terms of plot, Takatsuna was slightly more interesting cuz he's Yoritomo's retainer but don't do
these routes expected new and exciting plot revelations cuz that's not what they're here for.
They're basically here for another romance option... someone for Shana to be happy with
which was nice in its own way, personally I did enjoy spending time with Tsugunobu.

For play order I did want to try to alternate the afters with the new routes which was: 
Benkei >  Shungen > Tsugunobu > Tadanobu > Noritsune > Takatsuna >Yoritomo>Tomomori >Shigehira.
Anyway Birushana FD is a great treat for fans that want a little something extra
I wasn't disappointed with the additional romance for some of the guys cuz some of them needed it.
The stories are diverse and suit the characters, in that sense Birushana doesn't disappoint.
Maybe I am being too positive but if I like it, I like it. There's not much to complain about either
except maybe the CG count for the after stories but it seems they wanted to focus more on the
side characters new routes anyway its better to have quality over quantity and its not like
the after's were bad... I mean the guys getting hornier is a good thing no?
 
I could understand some people not giving two fucks about those guys having new routes but maybe
it will surprise you & you'll end up with a new best boi, i'm speaking from experience here.
So overall me thinks depending on what you're here for that this
is a pretty good FD to compliment the original!
 
PLEASE NOTE that from here on there will be spoilers both for the original game and this FD
as I will write a little about the after stories/new routes from this point onward, so if you plan
to play either the original game in english/jpn or this FD I recommend to stop reading here!!!
 
 
 

Sunday, March 20, 2022

Buddy Mission Bond - review

 Genre: interactive VN.
Developer/publisher: Ruby Party/Koei and Nintendo.
Platform: Switch.
Official Site: https://www.nintendo.co.jp/switch/aq2fa/index.html
VNDB: https://vndb.org/v30145
Release date: 2021-01-29.

I heard about this game last year but didn't get to it, now that otomate decided to try to dive into
the no romance but friendship genre I was reminded of this and I thought huh why not?
from what I found it doesn't seem to be that bad and its reception in japan were mostly positive!
Honestly the title of the game is a bit generic so I wouldn't be surprised if many glossed over it.πŸ˜…
I was once again reminded to not judge a book by its cove- err title.
Side note, this game is a collab between Koei and nintendo.
There aren't really any major plot spoilers in this post, please enjoy the game for yourself
cuz this is one of those games like psychedelica that you just can't say too much about its plot.

Pro's
- Decent enough plot with some twist and turns.
- Amazing cast of characters.
- Great art and BGM to fit the mood.
- Quite long but pacing okay, has replay value/reason to redo a chapter.

Con's
- No touch screen support, a bummer for switch lite users.
- Some aspects of the mystery might be a bit too obvious...
- It might be overwhelming to unlock and/or see the side events alongside progressing the main plot.
^^Its okay to do it later to not burn yourself out.
 
OP Movie; I watched maybe once or twice.
 
 
Buddy Mission Bond is a mystery visual novel but honestly what I really liked the most
was the chara's. This may be a VN but it is more like an animated comic/manga!
The protagonist Luke is voiced by Kimura Ryohei and it has many other high profile seiyuu as well
such as Namidai, kondo takashi and morikawa toshiyuki. Kouki Uchiyama also
voices someone and he's easily my favorite besides the main gang.
 The story was easy to follow, its about Luke who was an orphan but then he met
Edward who became his role model and adoptive father. Luke eventually followed
in his footsteps by becoming a detective, he always dreamed of being a hero.
Luke ends up on a case about a diamond thief which leads to him investigating
a case on his own and ends up teaming up with allies which lead to one thing and another!
I'd love to talk more of the story/side episodes but I think this game really is best
to be experienced when knowing as little as possible of its plot i'll still be sharing some screenshots
but most of these won't give away the main story/are without context of whatever is going on.
 
 Main cast:
Luke: Cinnamon roll too good for this world too pure... who wouldn't protect his smile?
Aaron: Best bro! despite his attitude this fact is undeniable by the end of this game. 
Though he does need a stress ball or just take walks with doggie Luke....
I like how he never gets a new shirt... or maybe it just rips naturally.πŸ˜…
Mokuma: Moe oyaji??? laidback guy for the most part he also has a ''real shit'' mood.
Chesley: Didn't like him much at first, he's a bit twisted but his past made me sad
actually twisted is putting it mildly he's a megalomaniac with varying lvls of moods
and also has a hateboner for Mokuma.😨 Idk this guy was just 2weird5me?
all the BL themes in this game is basically Chesley's fault and to some extend Mokuma too.
 
None of them are perfect or anything but I learned to love them for better or for worse.¯\_(ツ)_/¯
I liked how their alias/codenames formed BOND...
 
There's a lot of QTE and aside the usual choice you sometimes have to solve puzzles
and there's a 3d adventure element. So if you're up for that it is definitely
worth looking into it, it has a trial version on the jpn eshop if you're curious.
More rambles after the jump break.
 

Saturday, February 26, 2022

Otome Game no Hametsu Flag Shika Nai Akuyaku Reijou ni Tensei Shite Shimatta... ~Haran o Yobu Kaizoku~ - Review

Usually I'll post the box art but... I liked this title screen and i've been doing it for rpg's too.
 Genre: Otome VN.
Developer/publisher: Otomate.
Platform: Switch.
Official Site: https://www.otomate.jp/hamehura-kaizoku/
VNDB: https://vndb.org/v29251
Release date: 2022-02-10.
 
Long title aside hench forth it shall be known as Hamefura ~Haran o Yobu Kaizoku~!
Otomate decided to make otome game for hamefura a lightnovel which had an anime adaptation.
Unfortunately they decided to not give the girls full routes and only the guys are romanceable
this is something I didn't mind but I could see some might do. As it kinda felt subtexty/comedic
and to turn it into full harem; basically who doesn't love Bakarina? πŸ˜…
I also tend to be kind of wary of games that are based on an anime because they tend to exist
solely for fans and the quality of said game tends to vary greatly but hamefura turned out alright.
The art quality was very high and the style stays true to the anime and in terms of plot it was decent. 
 
OP movie; for some reason they have disabled the embedded version so here's the link.
 
Anyway this game/VN is like a side story in the hamefura universe it doesn't exist in the canon
if you ever wanted to spend more time with some of the guys now's your chance I guess?!
I'm not sure when this takes place but it acts as an extension of the first season... you could
probably play it without watching but this game doesn't go into who the chara's are
they briefly go over it in the prologue but that's it. The anime is pretty fun and s1 is only 12 eps
which isn't very long so why not give it a watch to get to know the series?
The characters unique to this game are locked though so if you don't know who to choose
i'd say Alan or Geordo first but honestly I really do recommend checking out the anime first
cuz this game really is more for fans, the general premise is even so
that the story in this game is a fandisc to fortune lover.
 
Pro's
- While not much to work with, each route was unique/self-contained.
- Characters are consistent and not OOC.
-Art is gorgeous.
 
Con's
- If you were hoping for fluff and only comedy/romance... this might be disappointing
as they actually tried to have a plot and characters to take part in it.
- Its better if you watch atleast S1 of the hamefura anime as the game does very little
to establish its cast,existing relationships or explain the world.
 
 Bakarina is voiced except some of her thought/monologue!
the art is pretty nice the style is like the anime and it doesn't seem to suffer from tracers.
Music is fitting nothing to complain about, the plot kinda felt like it was another
episode/OVA or something and depending on your choices you'll end up investigating an incident
that happens on the ship they're staying on with whoever you like.
The story isn't much but it can be interesting, all the side npc have sprites too
so its easy to tell them apart, voice acting was excellent as well.
 
System is just standard VN stuff, during the bakarina meetings where you have to select a choice
you can't save so you have to do it before it comes up. There is also a bug if you skip
too fast through the ideafactory/otomate/criware/OPmovie stuff when booting up the game
where the software just closes. So its better to just let all that play and if you do want
to skip the op movie just let it play 5-10 seconds.

Compared to recent otome I played it finally felt like I was playing a proper one again
uh what is a proper one is subjective of course but I think this one had some classic stuff.
I say that cuz Hamefura wasn't depressing, more fun and romance focused
its exactly what I wanted even though my expectations were low.
It was pretty enjoyable from start to finish and that's coming from someone that's not
that big of a fan as I liked the anime enough to check out this game.πŸ˜…
It might be sad that the girls don't have full routes but personally I don't even want to think about
romancing Mary except as in a joke ending. Maybe there really are Mary fans out there
or Maria/Sophia so the fact there is 1 joke ending and the normal end is well... better than nothing.
 

That aside the game does feel kinda short but the pacing is okay and it doesn't seem
like it overstayed its welcome, any longer and I would have been bored tbh. Like I'd love it if games
took their time but you also don't want to get bored! Hamefura doesn't have that problem.
Its entertaining enough but it doesn't focus completely on the couple at all times
and I could see how some find that disappointing! they did try to have a plot that
made sense in the world of hamefura so I am not sure why this would be a bad thing
cuz if this game didn't have the plot it has then the routes would be super short and they average
at 6 hours or so which I think for what we got out of it was more than enough
either way I didn't have many complaints I was happy with Alan's route!

While this was an enjoyable side dish after the anime, if you don't like the novel/anime
or don't like any of the guys enough to want to romance them its probably better to pass
cuz this is nothing but fluff with a slighly entertaining story full of cute romance
so if you were here for some deep plot uhm look elsewhere cuz the hamefura game ain't it.
 It does have bad/death ends but only one or two per route and they're not long.

Most of this game still keeps the charm I got to know this series with! depending on how much
you like the other guys beside your favourite it might be a bit of a chore to do multiple
playthroughs as the general plot does kind of remain the same however each time
you do a new playthrough you unlock new scenes to understand the overall plot better
though some of these scenes only seem to exist to make it more obvious.
Unfortunately despite this game not being canon one route in particular has so much lore
and world building it felt kind of like a waste if this was only one game
I applaud them for the effort but it did take away from anything else.
Most of the characters in this game don't get much personal focus except Rozy/Silva
that's because they got that in the anime so they're not gonna waste time, for some it means
their routes were less interesting, I thought the main guy of this game would be Geordo but eh
classic poster boy curse with that one, Silva would like a word with him.
All in all ~Hamefura ~Haran o Yobu Kaizoku~ is mostly an enjoyable otome game
for fans of the series that want to actually romance the guy(s)! So if that's what you're looking for
or just another hamefura adventure in general it gets my recommendation.πŸ˜„πŸ‘
But yea if you don't want bakarina to end up with anyone stay away from this game and pretend
it doesn't exist or something, as its jpn only at time of writing so it shouldn't be too hard.
8.5/10

My play order was Alan > Geordo > Keith > Nicol > Rozy > Silva.
Imo it doesn't really matter but I suggest to do your fav first which in my case was Alan!
Doing Alan first might not be the best, I do think Nicol flows well into Rozy's route.
If I had to recommend anything its probably Geordo/Keith > Alan > Nicol > Rozy > Silva.

Anyway the non-spoiler sections end here! some route comments along
with my fav cg's after the jump break.

Tuesday, February 8, 2022

Blue Reflection Second Light - Review

Genre: RPG
Developer/publisher: Gust/KOEI
Platform: PS4, Switch, PC.
Official Site: https://blue-reflection.com/secondlight/uk/
Release date: 2021-11-09.
 
Well you know it was coming... but I delayed playing this game for a bit.
Prerelease I have seen some... less than positive comments I tried my best to ignore them
cuz i'm only really here to see how it ties all together. The anime wasn't the best either...
and I wonder what the hell gust even tried to achieve with this multi-media project? cuz it seems
like cash was tight or they just didn't have the time to do better? maybe that too.
It also didn't do that well in japan, blurays cancelled and lacklustre sales.
There's supposed to be a mobile game too but idk what happened to that.
If you're still wondering if should play the first game and watch the anime...  not really unless you
have time and want to see more Hiori/Mio or experience Hinako's adventure but its not a must.
Anyway... like I said in my post about the anime ray the characters and to some extend the story
 really are BR's strong point, if you want a quick and dirty TL;DR for the most part I enjoyed it
but this game isn't the best either its nice in its own way.

Pro's
- Story&character are interesting to learn more of.
- Pacing is okay, feels a bit too relaxed at times though,
- Decent amount of optional content.
- Music is great.
 
Con's
- Requests that require stealth are quite annoying.
- One on One battles controls feel off, relies too much on perfect timing.
(Its interesting but idk why they decided to suddenly turn it into a QTE/action game....)
- Animation in combat, its hard to see what's going on while having to watch turn bar as well.
- Dating part while cute might get redundant and there are many.
- Was it really necessary to force an entire NG+ run for one more scene?!
 -
 
I like the OP movie, song is calm and sets the mood for the game!
too bad it only plays once after you finish the prologue, maybe it also plays
if you linger on the title screen but I didn't bother to check.

Storywise it still offers the same type of emotional/chacracter development the first game
and the anime to some extend is known for so all in all its still blue reflection
really I think the character stuff like getting their memories back is the best part.
The first half of the game was pretty relaxing for the most part and felt like there was no rush
to go and do things which in a way is kinda bad? its very laidback that just playing
one or two hours was enough and come back to it whenever I felt like progressing.
Sometimes I do think this is nice, in most rpg's you always have to save or protect something
but in this game they're just trying to survive while getting back their memories
obviously the fighting/protect part came in too but overall it felt different from other rpg's
even the first blue reflection game which was more sailormoon-ish than this.
I liked the general flow of the story, but it did remind me of the persona  4/5
cuz the dungeons are character focused and you slowly get to see the big picture.
However I fear this is gonna make or break the game for people, this game is a slow burn
and at times it feels more like a character game cuz the story takes a while to get going. 
The one time I was annoyed was at the end of ch10's boss rush cuz there was no rhyme or reason
to be even fighting those exact same enemies again, there wasn't even any dialogue for it. >_>

 I liked the majority of this game more than I expected even though I don't like the combat
at all and think that the original blue reflection had more charming UI/menu design.
I did always think that the original blue reflection was kinda open-ended
and that there was something missing maybe they did it on purpose? and now we
got the anime ray and this game second light which continues from that.
There's more content and subevents don't feel as static anymore as well unfortunately like most
gust games sub events can seem endless as they appear even and trying to see all date
or do all request once they show up can feel overwhelming.
Anyway its not a bad game but... its also not the greatest either its just okay!
Many times you want developer to do more with an IP and they don't... 
well gust did try here and i'll give them credit for it! I mean the anime might not
have been the most appealing to watch but this game was nice to slowly go through
its just that depending whether or not you have the energy for a second run
its okay to just youtube the additional scene when you're done like it makes sense storywise
why they did it, however there's not enough new content to make it worthwhile.
and I wanted to add that it could ruin the experience by turning it into a slog.
I remember BR1 being more like oh well all's well that ends well but then this game
comes crashing in like bitch hold up you ain't got nothing on me! in the end
while I enjoyed most of the journey I still feel a little mixed about this entry.
I totally understand why some people are pissed or annoyed... because this game has a few
questionable design choices archaic even and I can't really recommend it
except as a character game and hey maybe you'll like the combat too
but its not really a typical rpg the story just doesn't allow it to be.
7/10

More rambles after the jump.

Monday, December 20, 2021

2021 in review

 Probably not going to be much here but i've played 5 otome games atleast and a few rpgs.
In terms of otome its not a lot... maybe my interest is dwindling and the recent pandemic
probably didn't help the industry much either but I enjoyed what I could
and in times like these I think that's enough so nowadays I only bother with the ones I really want.

1, Lover Pretend.
 Well it probably wasn't the best otome game ever but I liked the heroine, setting and had
a good time getting to know the characters. It also wasn't too heavy or dark so that's nice
if you want something light. The flow of the common route did make me
a little nostalgic for some reason. Personally my favorite routes was Yukito this is probably
because its the only one that truly felt well rounded, other than that I liked Riku too
though the one I liked the least was Kaz maybe cuz the tone was drastically different from the rest.
Its also not that emotionally draining like Virche or Sweet Clown so once again
if you want something light without worrying of dark bad ends, lover pretend is a good pick.

2, Angelique Luminarise.
  Not the most interesting otome game but this is more of a romance simulator than anything else
unfortunately the system was a reskin of Ange retour albeit improved and the only saving grace
are the characters themselves cuz despite a strong start IMO it fell a little flat in the end.
Though i'm glad for getting to experience this thing called brainrot because of Vergil.πŸ˜‚πŸ˜‚πŸ˜‚
I think this was the game that got hit by the pandemic the most... its been a long time
since I have seen a company reuse CG's 3 times. I think Ange retour had it better in that area
but if you like simulation games or have a short attention span this can be something to look into.
 
3, Kimi wa yukima ni koinegau.
 Probably the funniest one, I played and here I expected it to be sad? it kinda was in a way
unfortunately despite the great production values the pacing wasn't the best so even if the worldview/lore and characters were great and the plot behind it all was decent
this kinda did drag itself out. I did laugh a lot and most if not all the guys were likable
so I can't complain too much when it has plenty of funny/cute moments throughout the game.
But yea once again if this is otome game number 150... it might not be that interesting.

4, Shuuen no Virche.
 Oh boy... was this the epitome of a dark and edgy otome game! but I have to admit
story and character wise this game was good nevermind the despair! but who hurt
those writers man they really had it in for the heroine, i'm pretty sure this is as worst as it gets.
Even then this game managed to deliver as an otome game so it wasn't all bad
and I will believe people who say they think this game was the best in 2021 cuz 
in terms of story it was peak fiction. Though it might not be for everyone, that's for sure
the only bad part is the best ends for all the guys didn't actually need to be locked
which is probably what could have made all that despair a little less mentally draining
its just a questionable design choice cuz everything else was pretty great.

5, Sweet Clown.
 Well, this otome game had an interesting story, cast of characters and it was pretty well rounded
but it was pretty long and dreary, it also wasn't that fun of a read all the time
(not that there was no comedy mind you... just not that type of game)
still if you value story+characterization over romance then this is solid! most of the routes
were well-rounded and probably won't be disappointing in terms of romance.
Its hard to recommend due to the art style though and maybe if you have fear of clowns/masks
but still its pretty good overall! there's not much else to say really other than that
if you like complex characters it might be something? that is if you don't mind an espresso depresso.
~
 
Other games played:
Ryza 2,  xenoblade DE,  Utaware zan 2, Nayuta kai, Tales of Arise, Kuro no Kiseki, FFXIV:EW.
I also tried TMS#fe encore but I couldn't finish it for some reason I just lost interest
after this Yashiro guy joined? maybe i'll pick it up again... maybe not we'll see!
I already played Nayuta no Kiseki years ago but the ps4 rerelease was a nice refresher
for a kiseki game its short but it knows where to end without overstaying its welcome.
Well all of these were pretty good my fav's being Arise, Kuro and FFXIV 
but I have a bone to pick with ryza 2 so i'll have some final words on it here:
While I could somewhat understand what it tried to do it kinda rushed the last part of the game
and well Ryza herself just doesn't act like the typical atelier protagonsit would she knows much 
but doesn't use her knowledge that well, some parts of the whole felt off as well. If I learned
anything from its ending maybe sometimes you need to let things go no matter how hard it is.
~
 
Well that is all for my year end post, as for next year its wait and see!
The only one I am sure I will give a try is the hamefura one even though
i'm wary of games based on anime/LN but here's hoping its enjoyable.
If nothing else interesting comes out i'll probably pick up a game i've passed on...

Thursday, November 25, 2021

Sweet clown ~Gozen San-ji no Okashi na Doukeshi~ - review

 Genre: Otome/simulation VN.
Developer/publisher: Takuyo.
Platform: PSV, Switch.
Official Site: http://www.takuyo.co.jp/products/sweetclown/
VNDB: https://vndb.org/v16460
Release date: 2021-07-22.
 
What lead me to Sweet Clown? I started to look for something to kill time with
but not exactly in any hurry to finish it as a whole so this kinda became like a backburner game.
The japanese subtitle of this game is long (Gozen Sanji...) so I won't type it out
anywhere else in ENG it means: 3AM candy clown.
Considering the themes of this game this was for the better, its not as depressing as say Getsuei no Kusari nor is there too much despair like Virche but it isn't exactly light-hearted either.
Perhaps I wanted something not from otomate and since I feel like i'm a clown lately...
so I ended up picking up sweet clown after I had initially passed on the vita version
honestly how or why is Takuyo still around?! I wonder what there secret is...πŸ˜‚πŸ˜‚πŸ˜‚
 
Pro's
- Interesting story and cast of characters.
- Well-rounded routes.
- Art is pretty good but can vary.
- Music fits the mood/tone of the game.
 
Con's
- The routes do have a bit of a slow start... it takes a bit to get going.
- Sometimes it can seem that whatever choice you made doesn't matter also there are a lot.
- Le espresso depresso... wait this could be a pro.
 
A little bit on the plot... but it might be better to read the VNDB
description if you want to know what's it about!
Our protagonist Zakuro received an invitation for a 3am tea party, which leads her
to a castle owned by the sweet clown. There... she meets a bunch of other people
and the story slowly unfolds from there. It quickly becomes obvious Zakuro carries a secret.
She lost her brother when she was young and is extremely lonely and has some issues with guilt
over it... after meeting this sweet clown she ends up being selected to take over the role
unfortunately due to her issues things go far from smoothly.

The OP was pretty nice but apparently they changed it for the switch version.
I looked up the PSV version and uh i'm not sure why they changed
but it was most likely a licensing issue or they lost the file/was damaged
anyway this is the switch one.
 Oh well back on track, this game is probably not for people with fear of clowns and stuff
this is also a fairly mystery-oriented otome game more and play order is important.
What's recommended is Seisuke > Kuze or Takeru > Ouchirou > Manai.
There are also a bunch of endings 4 per route which are all toned differently
some more depressing than others, i'll be using the same order the guide recommended
and this order is very good because it makes the most sense with the overall plot.
 
I honestly found myself hooked right from the start and interested to find out more
and come back to it so I thought the flow of the story was pretty good
but it was kinda glum and so this is not something to look into if you want something light-hearted
its also not too dark! but if you want there's a more twisted end waiting for you.
The art and backgrounds were pretty nice and the music was appropiate so there's that
though I might have to say that while the art is gorgeous and there are nice cg's it did vary a little.
The system was pretty basic? there's a gazillion of choices so it might be better to use a guide...
what bothered me about the choice system is often there isn't even much of a difference
characters would often react the same as if the other choice was chosen which made me go
like thank god for the blue/red rose animation for affection which determines the endings.
Also you could literally make one wrong choice and be locked out of the best end... which
happened with me in Kobashi's route.... this combined with the mass amount of choices
makes me really want to tell people to use a guide unless you want to figure it all out yourself.

I did wonder why I passed on this game initially and it was probably because of some of the designs
and setting, even now some of those don't really vibe with me but still glad I did give it a try
because the story and characterization was honestly really good and in terms of despair
it might not be as extreme as Virche but when it hits, it hits.
 The prologue was a good setup albeit a bit long? it was ok cuz you slowly got
a better picture while also getting to know the guys if only a little.
I like it more than Shinigami to Shoujo cuz of the overall flow but this is by no means a simple
game like himehibi since  there are some layers of complexity in regards of the plot and char's
 so now you know why I won't be writing too much about the plot but i'll comment
a little on the character routes cuz I think this game is best experienced when you know very little like
psychedelica for example, the route which was most complicated was probably Takeru.
 
Most of the common route focuses on the heroine Zakuro and her internal struggles+the guys
trying to help her so they can go home each in their own way.
This isn't one of those otome games that has the heroine only help the guys its the other way around which honestly lead to an interesting experience. I do have to point out the routes
do start out fairly slow and once more that play order is VERY important, I did Seisuke first and
godbless I did because this guy completely became unlikeable in Souma's route! (atleast for me)
so for a moment I thought if I had done Souma first, I didn't want to bother with Seisuke anymore.😞
 
Overall this was a pretty good otome game with a well written story and heroine/cast
it might seem dark and dreary but it is definitely one that I can recommend.
The routes here are well-rounded in terms of plot and romance while developing both
the heroine and love interest. If anything some of the guys are just clowns really
but even then with 2 different endings per route+bad there's bound to be one outcome
that could suit your taste whether that's a happy outcome or a twisted version of it.
Weird thing was by the time I finished Souma's route I didn't even want to do the others... πŸ˜…
since the ending of it was so satisfying I felt no need to continue cuz he was also my best boi
but alas for the sake of the truth I continued on! if there was anything that I thought was a downside
is that routes take a bit to get going and it might seem same-ish how Zakuro had to overcome
her problems but every route added a new flavor its just that it might get a tad repetitive?
but as long as you're invested I don't think its a big deal! do have to be honest that if
you found your best boy the rest of the game could feel like a slog.
 
So all in all, Sweet clown is a pretty solid pick if you want something with a good story and cast!
but if you're not in the mood for a long and dreary read then it might be better to pass, there's
not much fluff either and its very character driven, the humor was a bit weird but it was there
if it wasn't I think this game would be plain depressing.
That's all I can say without spoilers really...
Sweet Clown is interesting but requires patience and perhaps an acquired taste?
I think I want to play something lighter next but this was still a good time killer
its definitely something to look into if you value character development..
8.2/10

That ends the spoiler-free section! there will be some route commentary below as this game
much like getsuei was far too long to digest and someone already summarized it anyway
so there'll only be commentary with a few of my fav CG's.