Tuesday, July 11, 2023

9 R.I.P - Review

 Genre: VN.
Developer/publisher: Otomate.
Platform: Switch.
Official Site: https://www.otomate.jp/9rip/
VNDB: https://vndb.org/v38068
Release date: 2023-06-29.
 
Otomate's latest visual novel! I didn't get started on it right away because
I was busy with FF16 but I still wanted to give this game a shot since it seemed interesting
and they brought back some golden-era seiyuu's I hadn't heard in a while. Oh boy! they
got me nostalgic for Kakki, KENN, Nobuhiko and Shinnosuke Tachibana alright!
I am not too familiar with Azakami or Shun'ichi though but it is always good
to see otomate try to use less popular seiyuus. Other than that I went in very blind
I didn't even know it was gonna be an occult mystery with suspense!
 
Game/story is presented as an occult mystery about people being spirited away...
The heroine Misa ends up hearing some scary stories/rumors and then she had a strange encounter
in the school hallway, she was also worried over her education when an accident happens...
Due to that Misa finds out crossed over to the spirit realm, most of the love interests
are spirits and such. I don't want to say too much so i'll stop her since its really better
if you don't know too much and can find it out on your own.
 
Pro's
- Story/character driven, good amount of suspense.
- Art, cg's are very well done.
- Music fits the mood and theme of the game.
- Short but it doesn't feel longer than it needs to be.
- Great heroine, she takes initiative.
 
Con's
 - 1 route has no epilogue cg's.💀
- High amount of bad ends.



The game can have a little bit of suspense too... but at times it can also be relaxing.
There was enough time to get to know the characters during the common route parts but who
you meet there depends on an early game choice, this was good since it kept each playthrough fresh.
Also it is best going into this game blind as knowing too much could ruin the suspense.
 
First thing I notice is that there are 8(9 if you count the final) routes, well this can
go both ways but I hoped this wouldn't be too long of a VN and it wasn't
the pacing was okay, it moved at a good pace and there was hardly a dull moment!
so I was happy it respects your time, maybe the love process was a little fast
and most characters are nice and easy to like. Of course there are exceptions
and certain characters could not be your cup of tea atleast that was me with Minami.
On the other hand my favorite was Koyou followed by Koharu, Sena and Yukimaro.

Due to characters being paired up and share a common route it makes the most sense
to do the other characters route/end right after. Also even if they shared a common route
they did infact have a individual route and it didn't feel like one character took up more time.
I was relieved at this since I was worried of there being too much shared plot.
 
The heroine Misa was great and good at taking some initiatives, I didn't find her annoying
and considering what she goes through... she handled it pretty well.
 
This game does have bad endings so if you want to avoid those or not in the mood
a guide is recommended. I do think the bad ends were still worth doing even if
they had no CG, as sometimes they gave little details or for better or worse
showed another side of a character. 
 
System was your standard stuff but in one route they had you input your characters
name and you could do it manually which threw the entire jpn dictionary at you. xD
Thankfully you could autofill Misa's name which begs the question... why even bother?
The bad end gotten if you fill it in wrong can be gotten through another choice too...
this was a really dumb design choice that makes 0 sense.
 
Art, looked really nice and before I played I was more positive about it
than I initially was about tsuitsui, so IDK if that says something other than its good.
The CG's were all well done, even if the amount was low its 7/8 there are variations
so i'm on the side of i'd rather most be of quality than half of them be looking off.
9rip also has 8 routes and one finale which is more than the usual 6 or 7 so I think
that says a lot and there's nothing wrong with it. Cg's are nice but it shouldn't be
the whole reason to buy a game, then you're better of buying an artbook!
Music was fine, I had no complaints and it fit the mood. ED themes change
depending which pair of love interests you go after which was nice. 

I think I can recommend 9rip if you don't want a visual novel that is on the long side
but still want something with an engaging plot, don't mind it being an occult mystery
that could test your nerves a little (its nothing too scary) and one or more characters interest you.
This was a very good life/death character drama type of otome game
the only real down side I can think of is the number of routes since by the time
I reached the final route I was kind of burned, thankfully it wasn't as long
as a certain character from Tsuitsui but it was still a nice finish even if it was short.
9/10
I can't ironically give this any less than a 9 because of a bunch of facts
and how refreshing each set of routes was, it balanced everything out nicely.

My play order:
Koyou > Sena  >  Kureha > Hibiki> Koharu > Yukimaro > Minami > Seiya >???.
 
Recommended play order:
It was hard to come up with a recommended order I think this works nicely:
[Kureha > Hibiki]  > [Koyou > Sena] > [Minami > Seiya] > [Koharu > Yukimaro] >???.
You could switch some pairs up due to preference but things to note is that
Koharu/Yukimaro is a bit of a healing route and had more fluff compared to others... it can
either be done after Kureha/Hibiki or after Minami/Seiya. Finally Kojou/Sena may be best
done before Minami/Seiya... it just works better in terms of story elements
same goes for making sure Koharu is done after Hibiki. Of course you could
change something due to preference, like even my own play order works out.
There's not much choice but to do ??? last as his only unlocks after doing all
anyway I hope this information was helpful in deciding a route order.

Character rambles and my fav cg's after the jump! the spoiler free zone ends here.
I should add that 9RIP is one of those visual novels that is best going in blind
as route summaries/thoughts etc could reveal too much.
So if you want to go in blind stop reading here cuz there will be spoilers!
---------------------------------------------------------------------------------------------
 
 
 
 
 
 

Thursday, June 29, 2023

Final Fantasy 16 - Review

Genre: Action RPG.
Developer/publisher: Square Enix.
Platform: PS5
Official Site: https://na.finalfantasyxvi.com/
Release date: 22-6-2023.
 
Okay so it is here, the latest installment in the FF series!
If I had to be honest I did not really like the vibes the game gave off at first
but I the story really managed to grab me to the point I delayed finishing digimon CS.
There won't be any story spoilers in this post but I will share a few screenshots of my journey!
 
Pro's
- A good storyline with a great cast of characters.
- Music and Graphics.
- Battle system is fun but it might take a bit for it to reach its full potential.
- A decent amount of optional content.

Con's
- A lack of a minimap, seriously why isn't there one? a lot of areas could benefit from this.
- Why is there no sprint button? Clive only occasionally sprints after running normally wtf...
- This game can at times be a bit much, its may need an acquired taste.

More ramblings after the jump!

Monday, May 8, 2023

Temirana Koku no Tsuiteru Hime to Tsuitenai Kishi Dan - Review

Tsuitsui ~The lucky princess and the unlucky knights~
 Genre: VN.
Developer/publisher: Otomate.
Platform: Switch.
Official Site: https://www.otomate.jp/tsuitsui/
VNDB: https://vndb.org/v34020
Release date: 2023-04-27.
 
Otomate's latest game! when I looked at it prerelease it didn't
really grab me outside of the heroine being cute, some designs
partly reminded me of a PS2 otome game but when looking at it the plot
did seem interesting? so I gave it a try anyway.😊
Most of the seiyuus aside from a few are all pretty new, I guess the veterans
have become too expensive but it seems they've invested a bit in Kimuryo.
Still I think its nice they let newer talent get some roles too.  Also since the title is so long
I'll be referring to this game as Tsuitsui instead, which also rolls of the tongue pretty well.

Pro's
- Story and Characters.
- Art is decent but the designs remind me of a ps2 era game.
- Music was good, it fits the setting/moments.

Con's
- It may look like a comedy but its really not.
- Not a lot of fluff.
- Length; no joke it is a long VN.
- No play order restriction, which IMO may have been necessary.



The story is about a princess who has high luck, some sort of power which
she uses to determine who's safe or something sadly this power isn't seen as positive
and they mostly refer to it as a curse. One day Cecillia starts trusting her intuition more
and learns it was actually trying to help her. Most of the knights she ends up choosing
were not really being suited for such a job! The guys also really seems like Cecillia just
picked them up from the street and some don't even have an interest in being a knight
which is probably the main reason that caught my attention.
They had to do some training-camp were she got to know them better and low and behold
some magic happened as she interacted with them and actually got them to take it seriously!

Art; its decent but some designs reminds me of some PS2 era game.
The heroine looked really cute though but some Cg's of the guys did not grab my attention
still it wasn't all bad and there were good ones! the backgrounds were especially well done.
Music was alright it fits the setting/mood. I didn't have any complaints but the OP
I did start skipping after a few plays not that the song was bad, it just not my thing
it also seemed kind of misleading and way too cutesy for what the game really was about.
The ED was really nice though! perfectly fitted the mood.
 
The game also had a generally chill vibe going on as well! especially in the common route.
There is best end,normal and game over end for each character so you may have
to watch your choices here and there (or just use a guide). I personally skipped
the game over/bad ends as they gave no CG.
 
The common route was long and it took its time to introduce the characters
as they did not become knights in a single day; god bless for that since
some of them really didn't seem like they were gonna be knights haha.
If you had to ask me, the common route was the most fun part, its the
 personal routes where things start to get real.
The pacing wasn't too bad and the common chapters of introduction were paced well
its basically a pace I was comfortable with, at times a little slow/boring but..
we did get to know the characters and understand the setting etc.
The only time I was ever bothered by it was in the final route but then again
it had lots of great moments with the love interest too so I can forgive them.
The character interactions are also one of the best parts and i think
the characters did carry this game by a lot as well.
This game may seem light-hearted and knows when to have fun
however it isn't afraid to throw in political games or people plotting stuff!
Also after you complete routes there are new but short scenes from the guys POV.
All of the love interests were likable in some way so that was great, they weren't
off-putting or a creep or anything. For some sub characters it was easy to tell that they were not 
so nice like for example Claudia who is Cecillia's sister totally has that villainess look.
Maybe in another world she's the protagonist trying to save herself from certain doom!
Honestly I can tell the writers/devs sort of did this as a joke.
 Cecillia on the other hand was a pretty good heroine, despite being lucky she still goes
through some shit alright but is able to keep her chin up and well in the case of Joseffy
being able to put a leash on him (or so it seemed to me). Cecy was both caring and headstrong!
 
I did find the overall the setting/lore and political intrigue to be particularly strong in Tsuitsui
as it certainly wasn't afraid to go all out with the heroine being a princess and part of a monarchy.
This was definitely not a rom-com but the story and characters were its strong points.

Some routes could turn out to be less interesting depending on the order of play, the romance
with the love interests was alright as they did manage to find a balance of how
things progressed, if kimiyuki had an odd balance or dragged they certainly
found the right balance with tsuitsui. However I want to make it clear that
Tsuitsui is not a short game, so if you end up getting this you're definitely getting
something with a bit of volume and a long final route. There's not much fluff but I still
think most of the best endings were fulfilling. So if this game never gets a FD
I wouldn't be too disappointed, I mean it would be nice if it did well enough!
 
Overall Tsuitsui was pretty decent to me, despite looking a bit generic!
so if you're up for something like an otome game version of game of thrones or
the dragon prince(but not really) this tsuitsui definitely gets my recommendation.
IDK how well this game did in japan, or if i'm one of the very few who imported but if
it didn't do well then otomate only has themselves to blame for misrepresenting this game.
Because it really seems like it was gonna be some light-hearted comedy which turned
into actually being something with a serious story with funny moment as but an after thought.
Needless to say I still think Tsuitsui was good but don't come here expecting a rom-com!
8/10
 
Play order doesn't seem to matter much as every route is self-contained
and each can reveals parts of the greater plot! there is no restriction
which really baffles me since there are routes that reveal more than others
especially Kier and Adel kind of hints at things.
Order of play that I recommend:
Toby/Milan > Joseph > Adel > Kier > Finale.

My own play order was:
Milan > Josef > Kier > Adel > Toby > Finale.
I still think this is partly fine since it flowed well enough and by the time of Adel route
everything fell into the right pieces so I am inclined to recommend this same order
with the exception of not doing Tobi last since I found it to be a little lacking
with the exception of his character development also Kier's route is best done last b4 finale.
 
Spoilers and character ramblings after the jump. I'll be mostly sharing two CG's per character
with the exception of the finale since I had too many favorites.
----------------------------------------------------------------------------------------------------------

Friday, April 14, 2023

Judgment - Review

 Genre: Mystery/brawler.
Developer/publisher: Sega.
Platform: PC/PS4/5.
Official Site: N/A.
Release date: 23/04/2021
 
Okay since not knowing what to play next and spying this game on sale for 15$
I decided why not? why should I not try another spinoff game in the ryu-ga-gotoku universe
and fall deeper into its rabbit hole. The decision to get this may also seem like I just
don't want to play yakuza 1 to 6 and well you're right I don't! atleast not right now.
Also for some reason only the PS5 ver was on sale at first and not the PS4 version which went
on sale later? idk the psn spring sales were really weird cuz they kept changing things.

Pro's
- Really good mystery that comes together really well.
- Great cast of characters, from bro's to friends and terrible villains.
- Cats.

Con's
- Game can be a bit too punishing with its mortal wounds mechanic.(Also
next time maybe not put the doctor that sells medkits in such an out of the way area.)
 
More rambles after the jump.

Monday, April 3, 2023

Atelier Ryza 3 Alchemist of the end and the Secret Key - Review

 Genre: RPG.
Developer/publisher: Gust/Koei
Platform: PC/PS4/5/Switch.
Official Site: https://www.koeitecmoeurope.com/ryza3/welcome.html
Release date: 24/03/2023
 
Okay so after a year break from atelier and skipping Sophie 2 i've decided to get Ryza 3.
Mostly because I wanted to see the hints the characters left in the prequel
plus the fact Ryza 2 left me unsatisfied! so I went into 3 with the hope of a proper ending.
and well in short it did just that and it was nice to see everyone again! 
I don't really recommend starting with this game since the Ryza games
are all direct-sequels of each other.  Also because Ryza ended up sitting on her ass
at the end of the second game her proportions have been uh thickened or so to speak.
 
 Sadly they seemed to have upped the amount of playable characters in this game
which is probably the only thing I wasn't looking forward to since the more members there are
the more likely characters end up getting benched. I'm usually fine with 6 or 7 but Ryza 3 has 11.
Yea I guess I should be used to this becuase of kiseki/trails but man... its kinda hell
to try and manage the equipment of so many characters.😅
I played on normal from start to finish, and my party ended up being Ryza,Klaudia 
and Bos for a good while till I switched the two of them out for Kala and Dian
 
Opening Movie.

Pro's
- Story and characters gets fleshed out and overall was a decent finish.
-  Plenty of optional content such as chara event, sub and world quest.
 
Con's
- Terrible Depth of Field making my eyes hurt.
- World's so big now its actually exhausting.
- For the love of Fi get rid of the core item system, it barely feels like an atelier game.
- RNG infested key system, want rare monsters? want to get past a barrier
or more quantity for synthing? go get a key with an effect that allows it!

My eyes...............
Also when I started playing there was a really bad depth of field and the motion blur
was pretty awful too that I had to turn off. They will fix this with a patch but man...
did it hurt my eyes and not even make me want to play. Graphics are on par with the
other games in the series though its just that why oh why is there so much blur???
The music was well okay? it made me nostalgic of Ryza 1 but at times it sounded like 
the type you'd hear in some old movie with no talking which just makes everything so ambitious
and it kinda is Ryza's last big adventure? atleast I think so I guess its okay.
Edit: I kind of want to add that in terms of music, gust hasn't really been the same
and I don't even remember what the final boss theme sounded like. While I still
remember how kick ass they used to be in like eschatology. Oh well time's change huh?
 
More rambles after the jump.
 

Monday, March 27, 2023

Final Fantasy VIII remaster - Review

 Genre: RPG.
Developer/publisher: Square Enix.
Platform: PC/PS4/5/switch.
Official Site: N/A.
Release date: 09/03/2019
 
Another game I bought on a sale around 10$.
FF8, aka one of the PS1 era FF's I never played thus far and when I started this game
I immediately understood why it probably was better to not to.
Its mostly the system really, its a huge unga-bunga of drawing magic from bosses
which makes you able to use said magic but only if you set it. 
Yea you read that right, well as an FF fan I always felt a little bad for avoiding this one
so this time I bit the bullet and tried the remaster when I didn't have much else to do
so it was kind of a backburner game of sorts. I didn't take that many screenshots
but there were some really funny dialogues at times.

Pro's
- Great cast of characters.
- Serious story with some light-hearted moment&comedy.
- Triple triad is goat.
- Amazing OST.

Con's
- Overly complicated system that is easily broken and lacks balance.
- Backgrounds and FMV's were of poor quality in comparison to the amazing models.
- As great as the OST is this game really needed a lower the BGM option.
- Too easy to miss sidequest or other things making you have to read a guide like a hawk.

More rambles after the jump.

Monday, March 13, 2023

Like a Dragon: Ishin! - Review

Genre: Adventure/Action-RPG.
Developer/publisher: Sega.
Platform: PC/PS4/5.
Official Site: N/A.
Release date: 2023-02-21.
 
Okay since I did fell into the Ryu-Ga-Gotoku rabbit hole i've  decided
to play the game that interested me the most which ended up being Ishin!
as it is a spin off set in the bakumatsu era starring Ryoma Sakamoto.
There was no other game I wanted to play that badly anyway so it was an easy choice!
 
The fun thing about it is that while it is a historic fantasy they're reimaging
characters as historic figures! so you have Kiryu as Ryoma and Majima as Okita.
I already played Y0 So I recognized some of them but its story is still stand-alone
so it can be enjoyable to fans or newcomers! Some names you may recognize and that's cuz
they're of the shinsengumi! I did greatly enjoy spending time in old-timey japan! I guess
Hakuouki may be old and busted for me but that doesn't stop me from enjoying it in other forms.

Pro's
- Story is short but decent enough, nice to see yakuza chara's in a differend setting.
- All of the substories were fun, plenty of side content.
- Music fit the setting and there are some really great tracks.

Con's
- 100%ing is tedious, mostly bonds and dilligence records related.
- You can have all the Ryo in the world but you still gotta trade before you can pay of a debt.😩
- Why do weapons not count as 1 inventory entry??!! its not funny to donate 50 bundle blades
one by one to level up the blacksmith to 10 so I can make a good endgame weapon.😡😡😡

More rambles after the jump, i'm just gonna say already that I really enjoyed
my time with Ishin! despite not having played many Yakuza games.
 

Friday, March 3, 2023

Yakuza Zero - Review

 Genre: Adventure/brawler.
Developer/publisher: Sega.
Platform: PC/PS4.
Official Site: N/A.
Release date: 2015-03-12.
 
So I decided to grab Yakuza Zero when it was on sale on the PSN. I have no experience
with this series and found it daunting to try and get into it due to the sheer number of games.
People seem to say either release order OR this game are OK to start with so here I am!
Fair warning, Yakuza 0 or perhaps the series in general really lives up to its age-rating
and has a high amount of violence+mature themes compared to the games I usually play.
I also kind of knew these type of games aren't for me... but I still wanted to try it.

Pro's
- Interesting story that comes together really well.
- A lot of optional content, ranging from minigames to fun sidestories and area management.
- Decent graphics, music fit the vibes.

Con's
- The contrast between main and sub stories can be jarring.
- At times it became more of an interactive movie, especially at the end.
- Edit; Not being able to save anywhere; only at telephone poles.


Wednesday, February 22, 2023

Bustafellows - Review

Genre: VN.
Developer/publisher: Extend.
Platform: PC/Switch.
Official Site:https://pqube.co.uk/bustafellows/(ENG)
VNDB: https://vndb.org/v25197
Release date: 2021-07-30.

Bustafellows is an otome game that shares its setting with sidekicks! which I remember
as being alright sadly that game is PS Vita only and as of now hasn't been brought over or ported.
Good thing is you don't need to play that game to enjoy Bustafellows!
I am playing the ENG version as I bought it together with CupiPara but this has just been
backlogged till now. Due to the developers not wishing spoilers to be spread on the internet
which I am sure is only about livetweeting and preventing it being up on youtube/twitch in full
and TBH they have that right so I will be doing my best to try respecting that.

Pro's
- Interesting story, very easy to get hooked! great cast of chara's.
- Voiced heroine!
- Gorgeous artwork, outstanding visual scene direction.
- BGM fits the scenes/mood.

Con's
- At times there would be vocal lines but no text displayed, especially in movies.
- Some grammatical errors, text breaking out of the box.
- Not being able to save during non-timed choices.
 
 
The protagonist Teuta is a journalist who can for a short period of time
leap into the past of someone else. The story takes place in new sieg
and she tries to save a lawyer named Limbo.
Regarding the time-leap thing, I think it was well done and reminded me of harukanaru 3.
I liked how they actually went into some cause&effect & is it right to just go and  change things
at some point and it didn't turn into some gag or question chara's intelligence like in kuro no kiseki 2.
So imho Bustafellows did the time leaping thing right! it also doesn't happen too much either
so I think it sits on the fine line of yea its some kind of cheat ability but its not overused
which is why it was ten-times more bearable to me than in kuro 2.
As a heroine though, Teuta was a real treat! its rare to have such a proactive protagonist
that is already an adult but not quite have had a chance of romance untill now.
I think out of the older heroines she was surprisingly real so it was easy to relate to her!
Teuta didn't feel like she was immature or anything to me. She was well-written.
The only thing that is hilarious about her is the lack of cooking skills.......
I did like how Teuta had a sprite that showed her from the guys POV at times!
its even better than just a small icon next to the text, really makes her feel part of the story.


From the start I found it easy to get hooked and unable to put down the game!
the scenes were interesting and the pacing was pretty good and that was just chapter 1.
I think they had a very solid foundation here that you'd definitely be interested
to see what would happen next and honestly you probably don't want any spoilers either
with these type of games so like psychedelica its best to stay spoiler free and enjoy on your own!
 
I think my favourite character would be Crow, Limbo is okay and definitely husbando material
but Helvetica and Mozu kind of rubbed me the wrong way so i'd definitely had to
wait for their routes to get a better picture of their character(s) and well Shu.. uh maybe not?
To my surprise I ended up liking Shu a lot more than my initial impression as well as Mozu
its just Helvetica that ended up being my least liked! ah some things aren't meant to be. 

The characters all had nice chemistry with each other but romance was not really
the focus not at first atleast. Without the epilogues I definitly it was lacking.
The length was alright, its neither too short nor too long for me to get bored!
The system was pretty standard, text skipping is slow but there's a skip to the next choice option!
only problem is not being able to save during choices, like I'd understand during the few
timed ones but there were more non-timed choices where you should be able to save but can't.
 
Now for some of my dislikes...  I will be honest, for the majority of the common route this didn't
really feel much like an otome game but more like a crime drama with handsome guys.
At the very least it was interesting and I felt motivated to continue! The other thing
was how this game seems to have an obsession with the back of characters heads like
I'd prefer the face and see no reason to show the back of their heads. At first I thought
its part of some aesthetic and in some scenes I understood why they did it but there were
moments I was like idk why're they showing their back??? weird.
The UI while looking neat at a glance, was kind of clunky like i said above
you couldn't save during choices. Also I didn't understand why the epilogue just didn't
play normally I almost restarted the route and skipped out on some juicy epilogue romance.
Font was nice but I didn't understand why the text errors in Mozu and Crow's route hadn't
been fixed yet, sure human errors happen but a line breaking from text? that's pretty major
especially considering this game already had a patch. The localization is still pretty great 
but even after patches, there were a few misses and I think the final scene
in the game lacking subtitles is definitely a huge miss.
Let's not talk about the Fondue is a dessert incident... (its not, its a main-dish)

Still don't get me wrong with these few gripes I still think this was an excellent visual novel
and even if you don't usually play otome games I would still recommend it!
Granted I think this type of otome may still not be for everyone and it will depend
what you're in the mood for, this game wasn't exactly light-hearted as some routes especially
those recommended for later but I think the game as a whole, the themes do kind of lean on
the dark/heavy side and are definitely not seen in the run-of-the-mill otome game.
So if you don't mind that and want a mystery otome game/VN with a decent plot, fun
characters and good production values go for it!
 8.5/10
 
Since this is a mystery type otome game I will be following the recommended
play order of Limbo > Shu > Helvetica > Mozu > Scarecrow > True.
Even if all are self-contained and you can do whatever, this order does make
the most sense so I will recommend the same order of play.

There will be route babbles after the jump! there won't be any spoilers due to the developers wishes
and its just a small blurb of whether I liked their route or not without context.
The CG's shared in this post are also sample CG's from the official japanese/english websites.
--------------------------------------------------------------------------------------------------------------------

Limbo.
CV: KENN.
  Ah Limbo, honestly I found him to be very likeable, perhaps the easiest to come to like out of 
the whole gang. The story in his route suited his position as a lawyer and there were some
nice twist and turns. Romance wise it was okay, the epilogue was a nice way to wrap it up too!
without the epilogue I would definitely be found wanting cuz the romance in the route itself
which was barely enough. Oh well it was still pretty good for being the poster boi!
I didn't find him particularly evil as he still has morals but I guess
he does fall into the if evil why sexy category.😅
Ido wonder why Limbo had like the most bad ends while the others all had like one...
~

Shu.
CV: Hosoya Yoshimasa.
 AT FIRST I wasn't really that interested in doing Shu's route but it was interesting to say the least!
maybe a little bit more mature? hmm idk romance wise there were some cute moments throughout.
Anyway I ended up liking the story AND the romance more than the one I did prior!
for some reason this route did feel a bit short but maybe that is because I no longer have to
sit through the whole common route which leads me to see how short the routes really are.
In so far I do think the pacing has been pretty good and honestly I had a hard time
putting the game down so it wasn't boring at all! How did I went from being
meh about Shu to oh no! he's cute?! I dig it. Nobody knows except my kokoro.
~

Helvetica.
CV: Yoshino Hiroyuki.
 Another guy I didn't exactly like, in fact most of the time he made me feel uncomfortable.
Helvetica is a plastic surgeon and a bit flirty, the part that is unlikable for me is
that despite being able to put himself in others shoes often just comes across as rude.
So I was atleast hoping the route would make me understand him better... and it did
its just that romance wise it wasn't my thing! like it was amusing to watch but I just
didn't like the constant teasing which just turned Teuta into a tsunderella.
I didn't mind Helvetica's teasing at times but I think they went overboard... which just turned me off.
I think the only thing which was great for me was his backstory and I can sympatize with him
cuz before this route I just wanted to spit fire at him and now i'm like oh no baby~
its just that despite i'm able to care, its not like Helvetica is my worst boy or anything? hmph!
The romance only really became bearable for me in the epilogue... its better late than never!
Idk if this even makes sense but I am just not really feeling the romance
in this game but I do enjoy seeing Teuta end up with them.
~

Mozu.
CV: Jun Fukuyama.
A coroner, he is pretty logical/theoretical... at times Mozu did really make me laugh
cuz his most of the jokes are unintended but I think Mozu knew at times what he was saying
its just that other people may be like uhm at his sense of humor. Mozu is oddly relatable.
Romance wise there wasn't much time for any and his route is pretty heavy from the get-go
buuuuuuut there was definitely chemistry between Mozu and Teuta so it was still nice to see
them grow closer! it did feel more slowburn compared to some of the others
but in the end I thought that the romance was a little lacking, yea its there but not by much!
The epilogue also had a reveal which literally made me go like oh my god?! why now...
at the very least it ended alright but it pretty much ruined the mood which is sad
and let me tell you, this route was already heavy, romance wise it was thin and stretched
which may have been appropiate? but idk I sure wanted some more time
with Mozu since the epilogue was just barely enough.
~

Scarecrow.
CV: Shirai Yuusuke.
 The boss of the underworld... who also just happens to be a complete clown
and is shy as a button. Crow was always fun to see tbh even when it not his route.
Overall Crow's route was interesting even if it started like are you guys seriously
going to do that? in terms of  story/romance it felt satisfying more so than other routes.
If I had to be super honest, despite me enjoying it, it did feel a bit all over the place...
also I was led to believe this route was heavy but idk that wasn't the case it actually felt
quite light in comparison to some of the stuff in Helvetica or Mozu.
The epilogue was icing on the cake and perfect way to finish it...
I do have some questions but eh if there was never a sequel or a FD i'd be satisfied with this one.
 
True end.
Well this was it, if you had any remaining questions about stuff this answers it all!
It was pretty fast paced and intense, saying anything else will ruin the suspense
so i'll just say it was a good way to wrap up the game.
There are also various side stories that add some more depth to side characters
or a little reference to sidekicks! as well as a another mini route which
are all a treat if you can't get enough of bustafellows.
TBH this route felt like being held at gunpoint while the reveals keep coming
with little time to actually process all that by the end I  was literally like ...MAN.
Also there was something that bothered me which has nothing to do with said plot, its
this game claiming fondue is a dessert??? i'm pretty sure fondue is a main-dish not a dessert.
A quick google search confirmed as much but yea that combined with a few remaining
errors basically sealed the deal and I wish this game had a little bit more care put into it.
I really dislike the final scene in the game doesn't even have subtitles... which just removed
any context from the last moments cuz I couldn't translate what was being said fast enough.
Oh I guess Teuta's powers were never really explained but I figured just like the heroine
from sidekicks! is that she is more or less just born with it and that's it.
~
 
Fav route:
Crow > Shu > Limbo > Mozu > Helvetica.
 
Fav character:
Crow > Mozu > Limbo > Shu > Helvetica.

Final thoughts!
Couldn't find a better picture of that artwork so have the limited edition cover instead!
 Honestly I thought Bustafellows was a pretty good otome game!
Teuta was amazing and she had spunk, was pro-active and voiced,  she is easily
among my list of favorite otome game heroines. Most of the guys were likeable
and if they weren't their routes sealed the deal, like for example in the case of Shu. I love
seeing the cast interact with each other too!  I also like the difference in swimsuits or the name
of the cat being different everytime, it all felt like flag checker to signal you are on this guy's route!
This game also had some pretty high production values and the cg's were all great.
Music was on point too and fit the mood/vibes. Story was interesting and I had
a hard time putting the game down at times. The only bad part is that the personal routes
are all self-contained to the guys own issues which lead to some plot threads being put
on-hold and forgotten till the truth route but eh plenty of otome games do this too
so this did not surprise me at all at this point. The localization was fine, font was easy to read
but there were some errors especially in Mozu's route and Crow had text breaking out
or the fondue incident like seriously that's a main-course not a dessert.
This game has been out for a year and i'm surprised they didn't even fix that...
 I get that its an oversight but this is stuff you'd expect from aksys
no amount of no spoilers past ch1 is going to save you from hiding this!
The final scene in the game has no subtitles... which IMO is a huge oversight.
Other gripes would be the not being able to save during a choice, there weren't 
enough timed choices that would make it valid not to be able to save during normal choices.
The obsessions with the back of the heads was lame, sure it made sense in some scenes
but there were plenty I was like why am I looking at the back of Teuta's head?????
I guess its more of a you are there as a reader or aesthetic kind of thing huh.
Finally I disliked how the capablanca stuff was copy&pasted in all of the routes, the plot thread
was never mentioned again there anyway, being forced to sit through it every route was tiresome.
8.5/10
Anyway gripes aside Bustafellows gets my recommendation if you're up for a mystery themed
otome game with a voiced heroine and don't mind it having some heavy topics
while it also not disrespects your time in terms of what it has to offer.
Sadly not all routes felt as well rounded and the heavy stuff outweighed it all 
like the case with Mozu, but that's just my opinion. Here's to the sequel!


Next game? idk yet but i'm not feeling otomates upcoming tsuitsui like don't get me wrong
but it feels generic as hell, from the plot outline to the CG's! which remind me of some PS2 era otome game. I hope to be proven wrong and that game actually turns out alright but hmm... not a good look.

Thursday, January 5, 2023

Majestic☆Majolical - review

 Genre: VN.
Developer/publisher: Dazkarat.
Platform: PC/Switch.
Release date: 22/12/2022.
 
This originally was a segmented release much like taisho x alice on PC
but they have made an all in one switch port which collects them.
It took them like four years but it happened, and i'm actually kind of glad they did!
I never heard from this developer before but I was still excited to try out their game
maybe cuz it reminds me of wand of fortune if only a little! and with not much
new otome game releases I was like why not? why should I not support this game?
Also for the switch version there is a new route; Jasper Beryl so they have definitely tried
to make it worth to pick up the port if you hadn't played it before cuz there's something new.. 


The protagonist Lapis is an apprentice magician who is tasked dealing with some troublesome
humans and collect gems for science! by getting close to them. Regardless she remains optimistic
and tries her best! she also had a little spunk. She wasn't useless and could definitely hold her own!
 Though the part of collecting gems reminded me a little of Clamp's Kobato as well
but other than that the two series are not similar at all, just the bottle part.

Pro's
- A confident heroine atleast I found her to be so.
- Interesting characters in each volume that contrast each other well.
- Mostly light-hearted, doesn't shy away from bad ends.
- Amazing art and backgrounds, Music fit the mood.

Con's
- A bit on the short side...
- Playing it blind can be difficult because of not knowing how much or little gems are needed.
- NTR ends but really there were only two I consider being such.

 
The art style looked really cute and the backgrounds seemed pretty well done too.
I really loved the fantasy setting! is that the right way to describe it? hmm if I had to look
at the world design it reminded me of europe but not very modern.
The voice cast of this game had a lot of popular seiyuu that I went like OMG its Kaji Yuuki!
or Shimono Hiro as some of them I haven't heard in quite a while.
*If one of your fav seiyuu is in this game it could be worth a spin*
The pacing was alright, this vn wasn't slowpaced that it took hours for anything to happen
and I am really glad for that as otomate's VN's tired me out lately.
Nothing seemed to drag on for too long while still delivering cute moments etc.
This with some exceptions kept it light and fun! At times it did feel like it went a little fast but...
they were going to school and interacting like every day, falling in love can happen like this so its
not totally unbelievable. Honestly I found it heartwarming to see Lapis and Mitsuki grow closer...
 This game is more romance oriented, which is great if you're tired of games where
the romance is but an after thought! or get to dating right at the end.
 
System; There are four different endings and as well as a sort of petting minigame
this is how the protagonist is able to get gems; how many gems you get determine the end.
Its not annoying; especially if you use a guide telling you how much to pet the bishie
it might get a bit more difficult if you don't use a guide but hey if you're stuck they exist!
Playing it blind could be fun too! honestly after a bunch of otomate games
that only had happy and good ends, I very well prefer otome games or VN in general
that like actually make it so my choices can change what happens.
MajeMajo is one of those VN where depending on your choices things
could turn out a little different!
 
I did encounter a bug at the end of Ruu's route that caused my game to lag and crash
but with force skipping I managed to get to the ending... not sure why but it seems
that there is an extra graphical effect that just slows down the game to an extend it can
no longer function. I play on a switch lite so cannot tell if it is present on the other model...
but if it is, just force skip the text or wait out a patch? if there is any.
 

I thought it was great was how the guys of the volumes are different in contrast to each other.
MajeMajo can look a bit deceiving though like if you see the cover of the game
and think oh this looks like it'll be dark full of toxic love interests then i'm here to tell you
a flat out no its not like that at all, most of the game outside of  Shiki or Ruu's route was fairly light.
All of the characters did have their own set of problems yet this game is no diabolik lovers
but even then if you like to live dangerously those two routes exist.
I loved all the cg's! they were gorgeous. The music is like, at its best it adds to the vibe
and at its worst its just there. One may think this game is short but hmm is that a bad thing?
I think if you're tired of games that are long winded or just seem to keep going MajeMajo is
actually kind of nice because you get all the same things just that it knows to not let it drag on.
The love interests are diverse and you'd probably find someone that catches your eye or
are totally like oh hell no! despite it being short it was still fun to me.
Things to keep in mind is that MajeMajo focuses more on romance than its overall plot!
Vol1&2 are very character specific and its not untill vol.3 that it tries to focus on story and lore.
The addition of the Jasper route makes its story more well-rounded than its original PC release
you may as well ask why they didn't include it to begin with since it further
added to the picture+his character . So I think this switch port is pretty good
in value despite that 1 bug I encountered which is actually pretty game-breaking.😥
9/10
*Edit: Without the Jasper route it would be a 7/10 so I guess that shows...*
An enjoyable otome game that I will most likely remember for having extremely cute and heartwarming scenes as well as some whackos(not all of the guys are like that I swear!).
I could recommend this game if you have a good grip on your japanese!
as sadly it isn't out in english at the moment but that might change.


Since this game was segmented by volume I will be going by release order so my play order
will be like: Mitsuki > Shiki  > Shinnosuke > Shoutaro > Shell > Ruu > Jasper.
You can't do volume 3 till atleast one route is complete, Jasper unlocks after Ruu
but it is recommended to do Ruu later due to him having the most story spoilers.
So well there you have it! there's not too much choice due to how it works!

More character rambles after the jump! there will be spoilers + my fav cg's.