Tuesday, October 4, 2022

Kuro no Kiseki 2 Crimson Sin - Review

Lol, they buried Aaron...
Genre: RPG
Developer/publisher: Falcom
Platform: PS4/PS5.
Official Site: https://www.falcom.co.jp/kuro2/
Release date: 2022-09-29.  

Okay its that time of the year! unfortunately while I greatly looked forward to this game
I did not enjoy it as much as I had hoped! first of all this is a direct-sequel to kuro no kiseki
so I don't recommend starting with this game. Sadly when this game launched
there was a bunch of drama Llama due to chinese streamer that rushed the game
and finished it in a day or so and a lot of fans were disappointed.
After playing it myself I can sort of understand why!
I will say this here, I tried to be positive but this game is far from perfect
this is not one of those cases where sugar coating it is gonna make it better.
Anyway if you don't like what you're reading close the tab and
go play it for yourself and form your own opinion.
There won't really be many plot spoilers in this post, though some notes
about random scenes but nothing with full context.

Pro's
- Story has an interesting enough premise and it is good as a direct-sequel.
- Rion and Celis are goat, Nadia and Swin are cute little angels.
- BGM was good, tho mostly boss fights.
- Fishing minigame is back and better than ever.*

Con's
- This game does very little for the trails series as a whole.
- Dumb bad ends with time travel gimmick yet no consequences for it.
- We hardly visit any new areas.
- Characters get too careless and OOC in a way that does not fit.
- Minigames for the sake of having them.


I'm going to start with the things that I liked!
I loved spending more time with Rion and Celis and learning more of them
they're also Bergard's disciples/students and they go way back. Sadly Bergard couldn't
be around much in this game but these guys have our backs most of the time, especially Rion!
I liked the scene where Celis kicked a door and Rion went like oh my that's quite sturdy isn't it?😅
or the one where Rion covered Celis's mouth as she was about to spout obscenities.😂
I Need more cheeky guys like Rion in my life...
 Someone at falcom may have been a Eugeo fan though as Rion's S-craft is quite the reference!
and well he ended up being like a true bro too so... hmm!
Cuz Bergard isn't present at all in this game and I wish Rion/Celis replaced him in full
but they ended up being more or less guests that join at fixed times.😭😭😭
A timeless classic...
 Nadia and Swin are also back and they're so cute and sweet, most scenes were fun with them
also plenty of fun moments with the cast in the game, it wasn't all bad.
Okay you may be like what does this have to do with any of the plot? well it doesn't
the plot is mostly about the eight genesis, Quatre also gets more development
as his backstory was actually pretty big and could definitely not be told before.
Unfortunately this game may have been about the eight genesis but it did a terrible job
at even explaining wtf they even are... instead we get an entire chapter full of bullshittery
but hey just in case anyone misinterprets this sentence i'll add that atleast it wraps it all up
pretty well and there was a reason why garden master wanted the dang things... and why red grendel exists. So even if this game does nothing for the series as a whole it is good as a sequel.
Elaine has a nice ass.
Sadly I thought Elaine would have more presence but more often than not it felt like Swin
was the second protagonist and she was even sidelined for a whole chapter.
Haha atleast Elaine's final connect event was kind of nice, super fanservicey but uhm
while that is nice its also nothing definite regarding her relationship with Van.
 
Van is a good MC, kuro 1 has showed that but in this game he and the crew have
gotten careless, add into the fact the dead ends are just shock value
its like they tried to turn this into a visual novel! Maybe trails becoming a VN
wouldn't be so bad, perhaps this way they could actually finish the story as a whole. /s
As for Shizuna... she was cool as always but yet again this wasn't her game!
also I didn't really like her costume this time cuz it looked like she robbed a store 
and was caught in the act when going for the pants.😂
 
Anyway if you expect Kuro no Kiseki 2 Crimson Sin to make big progress for the series in general
then drop those expectations cuz you ain't gonna get it! but as a sequel or fandisk to Kuro 1?
yea it is good in that sense but it also doesn't do too much for any of the cast.
In short, Kuro no Kiseki 2 can be a disappointment *if you expect to much in the grand scheme of things.
 
More rambles after the jump, edit: I won't force anyone to read any further as I can sound
kind of harsh, cuz despite loving parts of it I did not enjoy the game as much and actually
expected more of it. Please note that I do not think this game is that bad...
if you really don't like what you're reading then I urge you to play it for yourself
maybe you will like it more than I did! thus my score of enjoyment overall
is a 6/10 this is my personal rating for the game.
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Wednesday, August 10, 2022

Xenoblade 3 - review


Genre:RPG.
Developer/publisher: Monolith Soft.
Platform: Switch.
Official Site: N/A
Release date: 2022-07-29.
 
Okay since this is turning into an rpg blog anyway, i've just decided to carry on
and write a post about it, straight of the bat I will say here that I like this series
mostly for its characters, story and exploration... I have never been a fan of the combat
and i'm not here for it, sure its cool but i'm a story enjoyer that still tries to play on normal. 
 
Pro's
- Great cast, I liked the story surrounding Noah and Mio.
- Exploring is fun, plenty of quests/optional content.
- Great OST.
- English/british dub is good, has a stellar seiyuu cast as well.
 
Con's
- Story while interesting, it might seem a bit farfetched to how it ties itself to its prequels
part of me even wondered what was the point and that it felt kind of forced.
-  PLOT is also full of cheeseHOLES and story elements either are underdeveloped or unused.
- Using side stories or subquests to advance the main story no longer makes it optional.
- Class system is chaotic, and makes everyone seem samey.
- Too many bosses are sponges, the final boss itself was a tad too long plus WhErE
iS mY cHeCkPoInT?! if you die(funny cuz every other boss'll wait for u).
--------------------------------------------------------------------------------------------

TL;DR its a well-rounded rpg with a great cast and the story  that on its own is seemingly fine.
I won't spoil anything about the story which is interesting to say the least but I think
in how it connects to the first two games feels a bit off and/or far fetched
that at the end of the day seems to amount to nothing thus making it all
seem like some fan fiction of trying to merge the worlds/aspects of xenoblade 1 and 2???
I did however really like the story surrounding Noah and Mio! by the time of the ending
I was actually shipping Lanz/Sena and Taion/Eunie as well.😄

The battle system is okay, class system can be weird and chaotic but as long as you
do quests and fight blue enemies its easy to gain the upperhand and stay ahead of the curve.
If you don't do that then it could get a bit more challenging but I absolutely recommend to not
miss out on the hero quests as they're great supplement to the story. Sadly I wish everyone
could revive like in past games and not just the healers cuz if they die for whatever reason
then you are fucked and this happened more than once. The combat is actually pretty simple
and straight-forward but they just expect players to just get it. I didn't even know till I beat
the damn game that you could do a dash move to quickly move around while in combat! also
if it was in a tutorial then I must've forgotten? I don't remember it being told to you.
I have my gripes but its a good game, fans of the series will probably not be disappointed! 
So if you're looking for a 60+ hour adventure  which could be even longer if you try
everything it has to offer including postgame stuff. But after beating the game I was too tired
for any of it except unlocking the extra heroes... so yea even after beating the game 
there could be plenty left to do if you're up for it. Sadly idk what it is but this game
left me so drained by the end of it? in comparison to Arise which left me satisfied/fulfilled.
Oh well, i'm just gonna say that Xenoblade 3 had a strong start, a very good middle(ch5)
but it ended up being a little bit confusing and/or lacklustre in the way they ended it.
Even for a TL;DR this was pretty long... well the game was long it took me a good 70 hours!
 
Now for the big question should you play the other two games first?
hmm probably better you do! but its not completely necessary. I did wonder why
the Queen's of each nation looked like certain characters from both games
but other than that this game just takes place after the first and second games.
For the most part there's not much that directly references anything except two characters
but if you played the other games you'd probably have several questions why things
are like the way they are in xenoblade 3, it takes a long time before you even get
a good explanation and even then, I thought huh why did that even happen?
Its all up to you really, when it comes to numbered games and knowing they all
take place after the other, i'm more willing to say start with 1 than at 3. Honestly though
I think both 1 and 2 were fine as stand alones. Anyway that's my opinion and I say it
later down the post as well, i'm not a gatekeeper you're free to do whatever you want.
 
If you like lengthy rpg's with a battle system that has you do epic attacks then this game
might be for you, if you can get past the same-ish combat flow and system that is actually
quite simple but never really properly explained which at this point I consider a series staple.
7,4/10
I was gonna give this an 8,5/10 but the final boss was just such a slog and I found out
that if you die in the fight, doesn't matter where you're forced to restart from scratch.
And it was like an hour long LMAO... wtf even xenoblade 1 had checkpoints in its final fight.
Also what was up with lucky seven? the whole thing was underdeveloped, we got to use it once
there was even a tutorial and then it was just forgotten. Riku also was kinda SUS if you ask me.
After chapter 5 the story and all did take a little nosedive and it never regained its momentum
and we get boring fetch quest and a rushed/lacklustre conclusion to it all.
I'm gonna say it this game was released ahead of its initial release in september
SOMETHING HAPPENED and we don't know what. Either it was budget or 
they decided it was good enough, no one really knows.
Sad, I know! I really want to like this game more but this all ain't helping....

The rest of this post is just more rambles/more detail on my experience of the game
if you don't like/agree then just close the tab in your browser, its just my own opinion
which could differ from yours. There are no plot spoilers but there are a few screenshots so beware!

Friday, July 29, 2022

Trials of Mana - review


Genre:RPG.
Developer/publisher: Square Enix.
Platform: PS4,switch,PC,mobile.
Official Site: N/A
Release date: 2020-04-25.
 
This game is a remake, its apparently pretty faithful...
Gonna be honest here, I have never played a mana game but this
was a nice game to just casually play, it is linear  and little to worry
about missing anything except maybe the cactus thingies.
Most of them are easy to spot but there are a few easy to miss!
I wish I could be completely positive about my experience with this game but I can't.
Anyway...
I got into this while waiting for xenoblade 3 to come out... I decided to continue playing this
from the demo I tried a while ago, it was easy to pick up the pace and/or understand
what's going on plus when chara's mentioned this or that also please be warned
this game is fairly straight-forward in terms of plot, there's not a whole lot of talking
and its pretty on point nor does it ever drag itself out more than needed.
Sadly it seems this game has dropped tremendously in value, I bought it for 30$
and it is now even 20ish euros. After playing I can definitely see why... it is not long
so unless you really love action rpg's most people would give up cuz certain things.
 
Pro's
- A simple, yet traditional story with some replay value.
- Good music, the ability to switch to the original bgm is nice too.
- The ability to choose your protagonist and those who tag along.
- Most of the bosses are all unique and fun in design maybe a lil frustrating too.
 
Con's
- Over two hundred chests but most contents are healing or revive items....
- Class change items shouldn't be locked behind RNG, nor be able to get duplicates of.
^^(Maybe actually put nice things in treasure chests?)^^
- Terrible AI is terrible.
 
The quick and dirty  would be that this is something to look into if you want something traditional unfortunately this games pitfalls are the god awful AI, I think its even worse than ff15!
it also has a nice class system but I found it to be such a hassle when it came to the
second class changes which involves unknown item seeds... it is never guaranteed whether
you get a light or dark class item??? so unless you want to farm and put up with stupid RNG s
 you'll probably have to take what you can get. If you can get past all this it could be a fun game.
 
I am well aware that you can't always get what you want and I already sucked it up and rolled
with classes I didn't want, so I'd like to believe i'm mentally strong enough in that regard.
Anyway bullshit RNG is still bullshit RNG no matter how you slice it. Even worse
if it is determined from the moment you get the item from the chest. REEEEEE~
Anyways I adored the characters and even made a start to the second playthrough but it seems
aside from the prologue and personal motivations most will be the same, a guide said some
of the end game will be different so that is nice. Sadly the AI is horrendously bad
and I was frustrated at watching my team mates die over and over and over again
to the stupidest things. Good news though the only difficulty specific trophy you can
just switch to before the boss itself! so no need to suffer on hard the entire game unless
you want all the challenge! you can just play on normal till then.
 
Sometimes I wonder why I put up with BS like in this game... I must've been really bored
to plow through this game but hmm I guess what was nice was nice even if somethings weren't nice.
Hah... I don't think Chawlotte's UwU speech was ever a problem... IMO there were worse things.
I wouldn't be surprised if people gave up on this game... the beginning might seem
like this is gonna be super stress-free but the AI will end up testing you.
 
For what its worth a nice, fun game but it has noticeble setbacks!
I do want to play the other mana games someday, they do have its charm
but as you can see, you must be willing to get past some setbacks.
Now for all my screeching, another good thing is despite them recycling three bosses
the main game isn't any longer than it should be. If you're still up for more there is a post-game
scenario but I am not sure why they had to split it from the main game. Maybe because
due to the extra classes making MP no longer an issue thus breaking the game.
Anyway if I had to score it this game it might get an 6.7/10 from me which translates to
 well its fine really but could be a little better? it might be even better if you want
a game with not much talking cuz there really wasn't. At the end of the day this was a classic.
 
More rambles after the jump, its more or less just my own experience
with this game and some parts may be a little ranty.
 

Friday, June 24, 2022

Final Roadtrip Fantasy XV - review

 Genre:RPG.
Developer/publisher: Square Enix.
Platform: PS4/PC.
Release date: 2016-11-29.
 
With not much else to play I decided to look at games I once started but never finished...
which lead me to FF15! I did remember where I stopped it was after arriving in galdin quay
and met some suspicious guy. Knowing this I saw no reason to replay from scratch
and it was actually easy enough to get the hang of things again!
Casually adds even more screenshots... after making posts.
My reasons for dropping the ball on this before was simple, my old ps4 had a bug
where it would try to eject discs sometimes even when there's no disc inside as well 
as annoying beeping sounds when it tried to do exactly that (even when turned off).
It was not just me that had it but yea I couldn't really play disc based games cuz of this.
A shame really because this game was quite fun and I don't understand the hate it got.
I suppose I could have bought it digitally when royal came out but I didn't
and it just ended up being dropped till now.😅 (The old model was replaced by a slim)

Pro's
- Exploring and doing quests/hunts is fun.
- Cast has great chemistry and most of the time the vibes are chill...
- Story is straight-forward but this is not a character game.
- Scenery is beautiful and the OST is really good.

Con's
- Story can be pretty peak fiction but terrible execution and full of holes so if you want
to fill those gaps, you need the movie(sets the stage), dlc ep's and read the novel(epilogue).
- Magic system is a hassle.
 
 
More ramblings after the jump break.

Monday, June 6, 2022

Radiant Tale - Review


 Genre:VN.
Developer/publisher: Otomate.
Platform: Switch.
Release date: 2022-05-26.
 
Okay the WoF team also known for the recent variable barricade
have come up with a new otome game... about a circus troupe.
Now don't get me wrong but it finally seems they have embraced their inner clown!
if you have played WoF, Reine or other games they worked on they've been known
to be creative with their systems luckily they've toned down their BS.
The artwork is exceptionally pretty and some prerelease info confirmed
it won't be a virche and will be light-hearted! so its mostly a good time.
I won't be posting too many CG's in this part, everything that is shown is common route only.
If you're gonna get this game... enjoy it for what it is, not for what it is not.

Pro's
- Interesting story and worldbuilding.
- Unique self-contained routes.
- Art, its beautiful.
- Music is lovely and fits the tone of scenes, though one track did annoy me.
 
Con's
- The common route is quite long.
- Sometimes problems come up that are resolved almost instantly.
- It feels like the general plot/world was from a rejected RPG game.
- There should've been a Lian route/end.
- Ye olde idea factory sound effects are back! missed em from old otomate titles
or compile heart games? hahah recycle factory is at it again to haunt us! /s
 

Story; I went in relatively blind and aside of knowing about the circus theme
I had a hard time figuring out wtf was going on till it was explained, Tifalia joined
some circus troupe and got to meet her mates. There's some monsters around that feed on
negative emotions as well as a down-trodden prince who is stuck in the body of a child
whom also seems to have shut off his emotions so the troupe gets ordered to put on a show for him.
TL;DR: The troupe works to try & make people happy as well  as help out prince Colivus
overcome his emo phase while mostly unaware of a bunch of political intrigue going on.
Unfortunately they find out they can't actually perform that well YET so they still have a ways to go
LMAO I can't help but be reminded of Kimiyuki cuz these guys don't seem to have any idea
of what they're doing so its up to Tifalia to help them out. Their shows end up being
retellings of folklore, they travel across the country like an actual circus troupe to perform in
the various cities(and bloom pretty flowers). Each of the guys have their own strengths so we see
a bit of everything really. Anyway that's all i'll write here about the story
I think I have already said way too much.
 The general vibe of the game reminded me of WoF... and it was pretty light-hearted
nothing too dark or dreary. The heroine Tifalia is cute but she doesn't have a sprite
or voice acting unlike most of the WoF teams heroines which is a let down
cuz I think it would've made her stand out more in the story since she is pretty important to it.
Also while this game has a circus theme, it kind of leaned towards theatrical troupe as well
but it is still a circus cuz they were trying to play out a story with tricks and magic.
Maybe my idea of a circus is just a bit old fashioned...? this is a fantasy setting after all!
The UI(user interface) its okay but not my thing, the text is very small and like I said the heroine
did not have a sprite, I honestly really wish she had one outside of POV from the guy.
The music was good it matched the general vibes of the game, it stood out more
than some other otome games so maybe that says something.
The system is just the usual choices and some map selection stuff, nothing special!
Art is by Kagero and Miko... pretty gorgeous! I think most of it is by Kagero but I know
for certain that Miko worked on Ion and some of the subchara like Rian.
 Seiyuu cast is... fairly unknown to me aside of Umehara but I have heard
the others SOMEWHERE before just not a lot. Also Aaron Wei i'm hearing you!

Radiant Tale seems like a good time if you want to explore a fantasy setting that doesn't get
too dark! there is an underlying plot beneath it all as well as some political intrigue
so even though it seems all nice and easy-going there's some guys pulling strings.
Aside of the main love interest there are also a lot of side characters
and one of them catched my eye but alas Rian is a side chara's with no route.😭
The prologue/common route is pretty long, while it serves as an introduction and is good at
setting it all up including developing the heroine, I did get a little bored
because it did seem to keep going on and on. The prologue is long and then you
have your common route which is were you get characters flags to decide the route but honestly
aside from some banter here and there its kinda like older otome games, you can get a feel of
everyones personality and see what they're like but the plot had varying levels
of being interesting still its not too bad its just a bit long!
 
So while it is a light-hearted game, Radiant Tale takes a while to get going, 
it has a good amount of wordbuilding and sets things up for the individual route.
In terms of romance there isn't that much of it in the common part... thankfully there's some
cute scenes here and there so its not like they forgot but most of it is in the personal route.
Radiant Tale might be cute but it isn't short&sweet. I'm not sure how else
to describe it as... honestly as I got near the end of the common route I started thinking
how while the story is nice it felt like it was scraps from some rejected plot for an rpg....
considering idea factory's history this is not at all surprising! the WoF team was
probably stressed with the daunting task of making another game so they
looked for scraps for some ideas at the headquarters. Nvm this is turning into a shitpost.

That aside I don't think this game is bad or anything but it might be nice if you're in the mood
for something slower paced yet with easy-going vibes as they all work toward a goal. 
In terms of characters, I think its gonna be a hit or miss maybe some might surprise you 
when you're actually on their route some will just have a terrible first impression. 
At first Zafora didn't quite click with me but the further I got into the common route
the more I got interested and actually wanted to do his route! so I saved him for later
sadly I didn't really like him that more over the others, oh well can't like everything.
As for Ion his route didn't do it for me either but I didn't dislike his character... my favorite 
was Paschalia, his route just did everything right for me and after it he was my best boi.
Lately I just tend to really like the cheesy stuff like coughTalesofArisecough.
Radie wasn't bad either but at times it made me wish I was going for Lian instead.
Also because I did Ion first I could not believe people were saying this is such a cute
and happy game which it isn't atleast not all the time. Zafora's route made me appreciate
what happened in Ion's a little more though so there's that! Unfortunately while I do like Vilio
his route suffers from the true end effect, not only do we have to sit through the common route again
it is also a combined version of all the routes thus far and it was twice as long as all the others.
Well... with this Radiant Tale finally turned into the clown fiesta you wanted it to be no?
I think this made the game seem extremely disjointed only to be tried
to put together with glue which actually worked? still it suffers from some commonly
found problems like most routes not even touching upon the real story.

As for play order... for first play I just went for someone that seemed interesting which was Ion...
You have to do all routes to unlock Vilio so my play order ended up being:
Ion > Paschalia > Radie > Zafora > Vilio.
Basically just pick whoever interests you except maybe Ion cuz his route hits a bit different
 Radie has some revelations about Tifalia so somewhere in the middle or before Vilio is good.
TBH it really doesn't matter in what order you play, cuz of how the final route works.

I do think the WoF team knew what they were doing and I can see things
from some of their other games in here. So while there might be some downsides
this was still quite nice, a cute fantasy setting otome game with a bit of volume!
Honestly if you prefer longer otome games that take their time, a proactive heroine
and like worldbuilding with some light political intrigue then I can recommend it cuz there is
some pay off, the cast was lovely too but if you have a short attention span then its better to pass!
7,5/10
Anyway character rambles/cg's after the jump, due to the games length I won't be writing too much
and whatever is there in the bimbo route babbles is just what I thought was note worthy. If you don't want spoilers back out now the routes are best enjoyed when you don't know what happens!
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Sunday, May 22, 2022

Gensou Manège - Review

 Genre:VN.
Developer/publisher: love&art/mages.
Platform: Switch,mobile.
Release date: 2020-01-30.
 
I saw this was on sale at the jpn eshop for 30$ and since I had considered playing it
a while back plus the fact these VN rarely go on sale especially otomate/koei let alone 
this low I was like why not? this is also by the folks who made meikoi which I really enjoyed.
This was also one of the first few new otome games on switch but back then I didn't have one yet
so I had to sit out on it till now as I took advantage of the golden week sale.
This game also has a soft/fluffy colour scheme which really helped anyway
I don't know much about this game and went in relatively blind.
Also the title of the game would be something like Carousel of dreams or Dream Carousel.
I am not a professional translator but that is what it simply what it would translate to.
 
Pro's
- Cute & Comfy with an okay plot! but need to do all to fully understand it.
- Interesting characters.
- Gorgeous art and the backgrounds are very well done.
- BGM fit the mood most of the time.
 
Con's
- Kiss CG's could leave to be desired (but still ok).
- Character design can be a bit colour-coded.
- Could've benefited from a slightly stricter play order.
 
OP is cute but not the stuff I felt like watching everytime I booted it up.
 
Gensou Manege ended up being more or less a light-mystery otome game hench why
I won't write too much here except some prologue bits below! this game seems perfect if you're
in the mood for cute and fluffy things but still want to enjoy a little bit of plot to go along with that.
--
The heroine Emma lost most of her childhood memories and she has some weird magic powers...
as well as a miniature carousal she inherited from her late father, she really treasures this.
One day she goes to the amusement park and meets Hugo someone who claims to know her.
Hugo asks Emma to work with him because the people who work at the park are stuck there
so he wants her to help release them with her magic. After thinking about it and acknowledging
her magic powers might be of help she ends up joining their troupe! most of the time
she's been teached to not let anyone know of her powers as well. What could come of this?
The setting is french themed, not sure when its supposed to take place but they had electricity
anyway it is entirely a work of fiction so its best not to think too hard about it.
--
 
This game does have a common route but its more of a get to know
everyone a little while getting used to working with them kind of thing. It didn't feel like
it was too long and its also there to decide which route you'll end up on.

Art is really good, the backgrounds are very detailed and sprite work is pretty good! once more 
I will say I really love the colour-scheme even the user interface...and most of the time
I don't really care about the latter so I think that says something.
Music is fitting enough... but it didn't stand out too much and its just okay.
 Seiyuu cast... they're all relatively well known maybe some a little less though some of
the voice actors I hadn't heard in a long time so it was good to hear them again.
 
System wise its just standard stuff, a little common route to check flags to get on
the preferred route! there's only two endings one good and one not so good.
It does have a minigame but its nothing too hard or annoying.
The weird part about this after the first minigame there is an option to skip it anyway
which gives you an auto A-rank(still need to fail it for the other end though).
After the first playthrough I decided to skip every minigame because while cute it got redundant.
 
As for play order... the guide I used said if you care for the story that its better to save
Hugo's route for later as it contains the most revelations and he unlocks Arnaud.
My order ended up being: Luciole > Crier > Lyon > Serge >  Hugo > Arnaud.
If I had to recommend any order it would probably be this:
Serge / Luciole / Crier > Lyon > Hugo > Arnaud.  Because Lyon is where some
revelations start rolling and it start making more sense, the way it works
is Serge/Luci/Crier do have hints about what's going on but you won't really get it 
till you do Hugo nor will it fully make sense till Arnaud's route. So the order of the first
three or four routes doesn't matter that much as its hard to see how it fits into the big picture.

This game has a certain bittersweet feel to it, there is still some comedy to be found
as expected from the dev's of meikoi but comedy is not really the focus.
All the backgrounds were so detailed and helped with the setting the game
and made it more immersive. The heroine Emma also had a sprite!
She's cute and was pretty pro-active as well I couldn't dislike her at all.
The music always helped to set the tone/mood of the scenes but like I already
said above its not that great either. Romance wise it was good it just that
some routes may seem to not have much going for them but still all connect to it in some way!
 
Now I am personally wondering... why does this one go so under the radar?
is it because its not from otomate? by some other dev and not in english?!
or maybe just bad marketing? idk... maybe most just weren't interested
cuz they didn't have a switch yet at the time it came out, I know I had to pass.
Anyway this was like such a feel-good otome game and I could tell they tried with it.
I definitely recommend checking this one out if you're in the mood 
for something cute and fun that still has an underlying plot to figure out!
even if its not on a sale and at full price I think its more than worth it
just be careful with your play order,there are routes that do have more revelations than others!
I think this game is also good for beginners just trying out the otome game genre as the plot
in most routes is not too heavy but its there and you're just mostly in for a good time!
 7,7/10
As for language difficulty its easy to follow its plot, it might be good as a test
if you think you have a good grip on your japanese.
 
Okay that ends the non-spoiler section and the rest is all just character rambles and CG
there's probably a better digest of it by now but I still wrote some stuff down I remembered.
 

Monday, April 11, 2022

Birushana Senki ~Ichijuu no Kaze~ - review

 Genre:VN.
Developer/publisher: Otomate.
Platform: Switch.
Official Site: https://www.otomate.jp/birushana/fd/
VNDB: https://vndb.org/v32229
Release date: 2022-03-31.
 
Well its here! the FD to Birushana or Bilshana (depending on how you spell it).
I'm surprised it got a FD but it did do pretty well so its only natural.
I kinda did wonder if it was really needed or not... as release draw close but its better
than something never getting a FD... like Hana Oboro for example.

 Aside from the usual after stories the fd also has routes for some of
the side characters that only had mini routes in the original.
 
Pro's
- After stories are diverse and suit the characters.
- New routes give those characters plenty of substance.
- Gorgeous artwork.
 
Con's
- After's get less Cg's than the new routes...
 
The OP movie is pretty good, definitely the type i'd just let play.

Its just a standard VN, After stories don't have any choices and its mostly just chill
and fluff as you get to enjoy some time with your husbando.
New routes do have choices but cuz of the love catch its easy to tell which is the
best choice and thus making it easier to get both endings.

Right after I downloaded the game from the jpn eshop I dived into Benkei's route
and well I already was satisfied in the romance department! even if he was not my fav.
 
After's aren't that long either... I think the length was about two hours depending
on your reading speed. There's not much to work with so don't expect too much
except some fluff and wrapping up some loose ends, as well as some horniness?
some had it on the lvl of oh god just fuck already?!
As for the new routes... they do a pretty good job of giving those guys more substance!
they are like a full route in the original game so we get to spend plenty of time with them.
Before starting on this I wasn't that hyped for the new routes cuz I was fine with 
what we got in the original and there wasn't much to them except
Shigehira but Tsugunobu really grew on me and ugh he's now my best boi!
With this I think the content value of this game is pretty good and will last a bit unless you binge...

The new routes get more cg's than the afters which could be disappointing! for afters 
there were only 3/4 cg's (with variation) and one bonus with the guy in present day clothing.
The new routes also follow some of the general plot of the original because again its about
the genpei war, you can't expect them to suddenly make it about something else
which is good because it was consistent in making room for the new-old friends.
I think that in general something Birushana is good at is concistency, there's minimum holes
in its plot they might be there but once you did all it really did make sense.
Of course its not perfect... and there's definitely some problems but I really do love
this series and its cast, it was great to spend more time with them.

If I had to be really honest neither of the Satou brothers were particularly interesting
in terms of plot, Takatsuna was slightly more interesting cuz he's Yoritomo's retainer but don't do
these routes expected new and exciting plot revelations cuz that's not what they're here for.
They're basically here for another romance option... someone for Shana to be happy with
which was nice in its own way, personally I did enjoy spending time with Tsugunobu.

For play order I did want to try to alternate the afters with the new routes which was: 
Benkei >  Shungen > Tsugunobu > Tadanobu > Noritsune > Takatsuna >Yoritomo>Tomomori >Shigehira.
Anyway Birushana FD is a great treat for fans that want a little something extra
I wasn't disappointed with the additional romance for some of the guys cuz some of them needed it.
The stories are diverse and suit the characters, in that sense Birushana doesn't disappoint.
Maybe I am being too positive but if I like it, I like it. There's not much to complain about either
except maybe the CG count for the after stories but it seems they wanted to focus more on the
side characters new routes anyway its better to have quality over quantity and its not like
the after's were bad... I mean the guys getting hornier is a good thing no?
 
I could understand some people not giving two fucks about those guys having new routes but maybe
it will surprise you & you'll end up with a new best boi, i'm speaking from experience here.
So overall me thinks depending on what you're here for that this
is a pretty good FD to compliment the original!
 
PLEASE NOTE that from here on there will be spoilers both for the original game and this FD
as I will write a little about the after stories/new routes from this point onward, so if you plan
to play either the original game in english/jpn or this FD I recommend to stop reading here!!!
 
 
 

Sunday, March 20, 2022

Buddy Mission Bond - review

 Genre: interactive VN.
Developer/publisher: Ruby Party/Koei and Nintendo.
Platform: Switch.
Official Site: https://www.nintendo.co.jp/switch/aq2fa/index.html
VNDB: https://vndb.org/v30145
Release date: 2021-01-29.

I heard about this game last year but didn't get to it, now that otomate decided to try to dive into
the no romance but friendship genre I was reminded of this and I thought huh why not?
from what I found it doesn't seem to be that bad and its reception in japan were mostly positive!
Honestly the title of the game is a bit generic so I wouldn't be surprised if many glossed over it.😅
I was once again reminded to not judge a book by its cove- err title.
Side note, this game is a collab between Koei and nintendo.
There aren't really any major plot spoilers in this post, please enjoy the game for yourself
cuz this is one of those games like psychedelica that you just can't say too much about its plot.

Pro's
- Decent enough plot with some twist and turns.
- Amazing cast of characters.
- Great art and BGM to fit the mood.
- Quite long but pacing okay, has replay value/reason to redo a chapter.

Con's
- No touch screen support, a bummer for switch lite users.
- Some aspects of the mystery might be a bit too obvious...
- It might be overwhelming to unlock and/or see the side events alongside progressing the main plot.
^^Its okay to do it later to not burn yourself out.
 
OP Movie; I watched maybe once or twice.
 
 
Buddy Mission Bond is a mystery visual novel but honestly what I really liked the most
was the chara's. This may be a VN but it is more like an animated comic/manga!
The protagonist Luke is voiced by Kimura Ryohei and it has many other high profile seiyuu as well
such as Namidai, kondo takashi and morikawa toshiyuki. Kouki Uchiyama also
voices someone and he's easily my favorite besides the main gang.
 The story was easy to follow, its about Luke who was an orphan but then he met
Edward who became his role model and adoptive father. Luke eventually followed
in his footsteps by becoming a detective, he always dreamed of being a hero.
Luke ends up on a case about a diamond thief which leads to him investigating
a case on his own and ends up teaming up with allies which lead to one thing and another!
I'd love to talk more of the story/side episodes but I think this game really is best
to be experienced when knowing as little as possible of its plot i'll still be sharing some screenshots
but most of these won't give away the main story/are without context of whatever is going on.
 
 Main cast:
Luke: Cinnamon roll too good for this world too pure... who wouldn't protect his smile?
Aaron: Best bro! despite his attitude this fact is undeniable by the end of this game. 
Though he does need a stress ball or just take walks with doggie Luke....
I like how he never gets a new shirt... or maybe it just rips naturally.😅
Mokuma: Moe oyaji??? laidback guy for the most part he also has a ''real shit'' mood.
Chesley: Didn't like him much at first, he's a bit twisted but his past made me sad
actually twisted is putting it mildly he's a megalomaniac with varying lvls of moods
and also has a hateboner for Mokuma.😨 Idk this guy was just 2weird5me?
all the BL themes in this game is basically Chesley's fault and to some extend Mokuma too.
 
None of them are perfect or anything but I learned to love them for better or for worse.¯\_(ツ)_/¯
I liked how their alias/codenames formed BOND...
 
There's a lot of QTE and aside the usual choice you sometimes have to solve puzzles
and there's a 3d adventure element. So if you're up for that it is definitely
worth looking into it, it has a trial version on the jpn eshop if you're curious.
More rambles after the jump break.
 

Saturday, February 26, 2022

Otome Game no Hametsu Flag Shika Nai Akuyaku Reijou ni Tensei Shite Shimatta... ~Haran o Yobu Kaizoku~ - Review

Usually I'll post the box art but... I liked this title screen and i've been doing it for rpg's too.
 Genre: Otome VN.
Developer/publisher: Otomate.
Platform: Switch.
Official Site: https://www.otomate.jp/hamehura-kaizoku/
VNDB: https://vndb.org/v29251
Release date: 2022-02-10.
 
Long title aside hench forth it shall be known as Hamefura ~Haran o Yobu Kaizoku~!
Otomate decided to make otome game for hamefura a lightnovel which had an anime adaptation.
Unfortunately they decided to not give the girls full routes and only the guys are romanceable
this is something I didn't mind but I could see some might do. As it kinda felt subtexty/comedic
and to turn it into full harem; basically who doesn't love Bakarina? 😅
I also tend to be kind of wary of games that are based on an anime because they tend to exist
solely for fans and the quality of said game tends to vary greatly but hamefura turned out alright.
The art quality was very high and the style stays true to the anime and in terms of plot it was decent. 
 
OP movie; for some reason they have disabled the embedded version so here's the link.
 
Anyway this game/VN is like a side story in the hamefura universe it doesn't exist in the canon
if you ever wanted to spend more time with some of the guys now's your chance I guess?!
I'm not sure when this takes place but it acts as an extension of the first season... you could
probably play it without watching but this game doesn't go into who the chara's are
they briefly go over it in the prologue but that's it. The anime is pretty fun and s1 is only 12 eps
which isn't very long so why not give it a watch to get to know the series?
The characters unique to this game are locked though so if you don't know who to choose
i'd say Alan or Geordo first but honestly I really do recommend checking out the anime first
cuz this game really is more for fans, the general premise is even so
that the story in this game is a fandisc to fortune lover.
 
Pro's
- While not much to work with, each route was unique/self-contained.
- Characters are consistent and not OOC.
-Art is gorgeous.
 
Con's
- If you were hoping for fluff and only comedy/romance... this might be disappointing
as they actually tried to have a plot and characters to take part in it.
- Its better if you watch atleast S1 of the hamefura anime as the game does very little
to establish its cast,existing relationships or explain the world.
 
 Bakarina is voiced except some of her thought/monologue!
the art is pretty nice the style is like the anime and it doesn't seem to suffer from tracers.
Music is fitting nothing to complain about, the plot kinda felt like it was another
episode/OVA or something and depending on your choices you'll end up investigating an incident
that happens on the ship they're staying on with whoever you like.
The story isn't much but it can be interesting, all the side npc have sprites too
so its easy to tell them apart, voice acting was excellent as well.
 
System is just standard VN stuff, during the bakarina meetings where you have to select a choice
you can't save so you have to do it before it comes up. There is also a bug if you skip
too fast through the ideafactory/otomate/criware/OPmovie stuff when booting up the game
where the software just closes. So its better to just let all that play and if you do want
to skip the op movie just let it play 5-10 seconds.

Compared to recent otome I played it finally felt like I was playing a proper one again
uh what is a proper one is subjective of course but I think this one had some classic stuff.
I say that cuz Hamefura wasn't depressing, more fun and romance focused
its exactly what I wanted even though my expectations were low.
It was pretty enjoyable from start to finish and that's coming from someone that's not
that big of a fan as I liked the anime enough to check out this game.😅
It might be sad that the girls don't have full routes but personally I don't even want to think about
romancing Mary except as in a joke ending. Maybe there really are Mary fans out there
or Maria/Sophia so the fact there is 1 joke ending and the normal end is well... better than nothing.
 

That aside the game does feel kinda short but the pacing is okay and it doesn't seem
like it overstayed its welcome, any longer and I would have been bored tbh. Like I'd love it if games
took their time but you also don't want to get bored! Hamefura doesn't have that problem.
Its entertaining enough but it doesn't focus completely on the couple at all times
and I could see how some find that disappointing! they did try to have a plot that
made sense in the world of hamefura so I am not sure why this would be a bad thing
cuz if this game didn't have the plot it has then the routes would be super short and they average
at 6 hours or so which I think for what we got out of it was more than enough
either way I didn't have many complaints I was happy with Alan's route!

While this was an enjoyable side dish after the anime, if you don't like the novel/anime
or don't like any of the guys enough to want to romance them its probably better to pass
cuz this is nothing but fluff with a slighly entertaining story full of cute romance
so if you were here for some deep plot uhm look elsewhere cuz the hamefura game ain't it.
 It does have bad/death ends but only one or two per route and they're not long.

Most of this game still keeps the charm I got to know this series with! depending on how much
you like the other guys beside your favourite it might be a bit of a chore to do multiple
playthroughs as the general plot does kind of remain the same however each time
you do a new playthrough you unlock new scenes to understand the overall plot better
though some of these scenes only seem to exist to make it more obvious.
Unfortunately despite this game not being canon one route in particular has so much lore
and world building it felt kind of like a waste if this was only one game
I applaud them for the effort but it did take away from anything else.
Most of the characters in this game don't get much personal focus except Rozy/Silva
that's because they got that in the anime so they're not gonna waste time, for some it means
their routes were less interesting, I thought the main guy of this game would be Geordo but eh
classic poster boy curse with that one, Silva would like a word with him.
All in all ~Hamefura ~Haran o Yobu Kaizoku~ is mostly an enjoyable otome game
for fans of the series that want to actually romance the guy(s)! So if that's what you're looking for
or just another hamefura adventure in general it gets my recommendation.😄👍
But yea if you don't want bakarina to end up with anyone stay away from this game and pretend
it doesn't exist or something, as its jpn only at time of writing so it shouldn't be too hard.
8.5/10

My play order was Alan > Geordo > Keith > Nicol > Rozy > Silva.
Imo it doesn't really matter but I suggest to do your fav first which in my case was Alan!
Doing Alan first might not be the best, I do think Nicol flows well into Rozy's route.
If I had to recommend anything its probably Geordo/Keith > Alan > Nicol > Rozy > Silva.

Anyway the non-spoiler sections end here! some route comments along
with my fav cg's after the jump break.

Tuesday, February 8, 2022

Blue Reflection Second Light - Review

Genre: RPG
Developer/publisher: Gust/KOEI
Platform: PS4, Switch, PC.
Official Site: https://blue-reflection.com/secondlight/uk/
Release date: 2021-11-09.
 
Well you know it was coming... but I delayed playing this game for a bit.
Prerelease I have seen some... less than positive comments I tried my best to ignore them
cuz i'm only really here to see how it ties all together. The anime wasn't the best either...
and I wonder what the hell gust even tried to achieve with this multi-media project? cuz it seems
like cash was tight or they just didn't have the time to do better? maybe that too.
It also didn't do that well in japan, blurays cancelled and lacklustre sales.
There's supposed to be a mobile game too but idk what happened to that.
If you're still wondering if should play the first game and watch the anime...  not really unless you
have time and want to see more Hiori/Mio or experience Hinako's adventure but its not a must.
Anyway... like I said in my post about the anime ray the characters and to some extend the story
 really are BR's strong point, if you want a quick and dirty TL;DR for the most part I enjoyed it
but this game isn't the best either its nice in its own way.

Pro's
- Story&character are interesting to learn more of.
- Pacing is okay, feels a bit too relaxed at times though,
- Decent amount of optional content.
- Music is great.
 
Con's
- Requests that require stealth are quite annoying.
- One on One battles controls feel off, relies too much on perfect timing.
(Its interesting but idk why they decided to suddenly turn it into a QTE/action game....)
- Animation in combat, its hard to see what's going on while having to watch turn bar as well.
- Dating part while cute might get redundant and there are many.
- Was it really necessary to force an entire NG+ run for one more scene?!
 -
 
I like the OP movie, song is calm and sets the mood for the game!
too bad it only plays once after you finish the prologue, maybe it also plays
if you linger on the title screen but I didn't bother to check.

Storywise it still offers the same type of emotional/chacracter development the first game
and the anime to some extend is known for so all in all its still blue reflection
really I think the character stuff like getting their memories back is the best part.
The first half of the game was pretty relaxing for the most part and felt like there was no rush
to go and do things which in a way is kinda bad? its very laidback that just playing
one or two hours was enough and come back to it whenever I felt like progressing.
Sometimes I do think this is nice, in most rpg's you always have to save or protect something
but in this game they're just trying to survive while getting back their memories
obviously the fighting/protect part came in too but overall it felt different from other rpg's
even the first blue reflection game which was more sailormoon-ish than this.
I liked the general flow of the story, but it did remind me of the persona  4/5
cuz the dungeons are character focused and you slowly get to see the big picture.
However I fear this is gonna make or break the game for people, this game is a slow burn
and at times it feels more like a character game cuz the story takes a while to get going. 
The one time I was annoyed was at the end of ch10's boss rush cuz there was no rhyme or reason
to be even fighting those exact same enemies again, there wasn't even any dialogue for it. >_>

 I liked the majority of this game more than I expected even though I don't like the combat
at all and think that the original blue reflection had more charming UI/menu design.
I did always think that the original blue reflection was kinda open-ended
and that there was something missing maybe they did it on purpose? and now we
got the anime ray and this game second light which continues from that.
There's more content and subevents don't feel as static anymore as well unfortunately like most
gust games sub events can seem endless as they appear even and trying to see all date
or do all request once they show up can feel overwhelming.
Anyway its not a bad game but... its also not the greatest either its just okay!
Many times you want developer to do more with an IP and they don't... 
well gust did try here and i'll give them credit for it! I mean the anime might not
have been the most appealing to watch but this game was nice to slowly go through
its just that depending whether or not you have the energy for a second run
its okay to just youtube the additional scene when you're done like it makes sense storywise
why they did it, however there's not enough new content to make it worthwhile.
and I wanted to add that it could ruin the experience by turning it into a slog.
I remember BR1 being more like oh well all's well that ends well but then this game
comes crashing in like bitch hold up you ain't got nothing on me! in the end
while I enjoyed most of the journey I still feel a little mixed about this entry.
I totally understand why some people are pissed or annoyed... because this game has a few
questionable design choices archaic even and I can't really recommend it
except as a character game and hey maybe you'll like the combat too
but its not really a typical rpg the story just doesn't allow it to be.
7/10

More rambles after the jump.